From 7d4e4c0b34a613dd3c0220475ae4e448197522c1 Mon Sep 17 00:00:00 2001 From: Treeki Date: Sat, 12 Mar 2011 23:17:12 +0100 Subject: initial commit. now I can start playing with stuff! --- src/worldmapdata.cpp | 93 ++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 93 insertions(+) create mode 100644 src/worldmapdata.cpp (limited to 'src/worldmapdata.cpp') diff --git a/src/worldmapdata.cpp b/src/worldmapdata.cpp new file mode 100644 index 0000000..0473bbb --- /dev/null +++ b/src/worldmapdata.cpp @@ -0,0 +1,93 @@ +#include "worldmapdata.h" + +WorldMapData::WorldMapData() { + +} + +WorldMapData::~WorldMapData() { + FreeFile(&this->fh); +} + +bool WorldMapData::load(const char *filename) { + OSReport("Loading WM Data file: %s\n", filename); + + u32 ptr = (u32)LoadFile(&this->fh, filename); + WMDataHeader *header = (WMDataHeader*)ptr; + + OSReport("Loaded WM Data file @ %p\n", ptr); + + // first off, fix the list pointers + header->pathList = (WMPathDef**)((u32)header->pathList + ptr); + header->pointList = (WMPathPoint**)((u32)header->pointList + ptr); + header->segmentList = (WMPathSegment**)((u32)header->segmentList + ptr); + header->actionList = (WMPathAction**)((u32)header->actionList + ptr); + + // now, fix every pointer in the lists + OSReport("Fixing up list pointers\n"); + for (int i = 0; i < header->pathCount; i++) + header->pathList[i] = (WMPathDef*)((u32)header->pathList[i] + ptr); + + for (int i = 0; i < header->pointCount; i++) + header->pointList[i] = (WMPathPoint*)((u32)header->pointList[i] + ptr); + + for (int i = 0; i < header->segmentCount; i++) + header->segmentList[i] = (WMPathSegment*)((u32)header->segmentList[i] + ptr); + + for (int i = 0; i < header->actionCount; i++) + header->actionList[i] = (WMPathAction*)((u32)header->actionList[i] + ptr); + + // next up, fix every pointer in these structs + OSReport("Fixing up path pointers [%d]\n", header->pathCount); + for (int i = 0; i < header->pathCount; i++) { + WMPathDef *thisPath = header->pathList[i]; + //OSReport("Path @ %p - Index: %d - Segments: %d\n", thisPath, i, thisPath->segCount); + + thisPath->startPoint = header->pointList[(u32)thisPath->startPoint]; + thisPath->endPoint = header->pointList[(u32)thisPath->endPoint]; + + for (int j = 0; j < thisPath->segCount; j++) { + thisPath->segments[j] = header->segmentList[(u32)thisPath->segments[j]]; + } + } + + OSReport("Fixing up point pointers [%d]\n", header->pointCount); + for (int i = 0; i < header->pointCount; i++) { + WMPathPoint *thisPoint = header->pointList[i]; + + for (int j = 0; j < 4; j++) { + if ((u32)thisPoint->exits.asArray[j].path == -1) { + thisPoint->exits.asArray[j].path = 0; + } else { + thisPoint->exits.asArray[j].path = header->pathList[(u32)thisPoint->exits.asArray[j].path]; + } + } + } + + OSReport("Fixing up segment pointers [%d]\n", header->segmentCount); + for (int i = 0; i < header->segmentCount; i++) { + WMPathSegment *thisSegment = header->segmentList[i]; + + if ((u32)thisSegment->action == -1) { + thisSegment->action = 0; + } else { + thisSegment->action = header->actionList[(u32)thisSegment->action]; + } + } + + OSReport("Load complete\n"); + + return true; +} + + + +int WorldMapData::getPointID(WMPathPoint *point) { + WMDataHeader *header = (WMDataHeader*)this->fh.filePtr; + + for (int i = 0; i < header->pointCount; i++) { + if (header->pointList[i] == point) + return i; + } + + return -1; +} -- cgit v1.2.3