From b8cd00c15b3e576921dc0b0da6cbe6b832baa722 Mon Sep 17 00:00:00 2001 From: Treeki Date: Wed, 22 May 2013 21:18:35 +0200 Subject: added SetVolume --- include/game.h | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-) (limited to 'include') diff --git a/include/game.h b/include/game.h index 1eb7a17..d72e349 100755 --- a/include/game.h +++ b/include/game.h @@ -3816,6 +3816,7 @@ extern "C" void Pause__Q44nw4r3snd6detail10BasicSoundFbi(void *_this, bool pause extern "C" void Stop__Q44nw4r3snd6detail10BasicSoundFi(void *_this, int unk); extern "C" void StrmSound_SetTrackVolume(void *_this, u32 mask, int count, float value); extern "C" void SetPitch__Q44nw4r3snd6detail10BasicSoundFf(void *_this, float value); +extern "C" void SetVolume__Q44nw4r3snd6detail10BasicSoundFfi(void *_this, float value, int count); namespace nw4r { namespace snd { @@ -3832,6 +3833,8 @@ namespace nw4r { void SetPitch(float value) { SetPitch__Q44nw4r3snd6detail10BasicSoundFf(data, value); } void Pause(bool pause, int count) { Pause__Q44nw4r3snd6detail10BasicSoundFbi(data, pause, count); } + void SetVolume(float value, int count) { SetVolume__Q44nw4r3snd6detail10BasicSoundFfi(data, pause, count); } + void *GetSound() const { return data; } void DetachSound(); @@ -3971,7 +3974,8 @@ inline int Player_VF3D4(void *self) { VF_END; } -extern "C" void PlaySoundWithFunctionB4(void *spc, nw4r::snd::SoundHandle *handle, int id, int unk); +extern "C" void PlaySoundWithFunctionB4(void *src, nw4r::snd::SoundHandle *handle, int id, int unk); +extern "C" void CheckIfPlayingSound(void *src, int id); extern void *SoundRelatedClass; void GetPosForLayoutEffect(VEC3 *pos, bool quack); -- cgit v1.2.3