From 4d1cccfc209619919c2cae99fb5e58aa62b2bc64 Mon Sep 17 00:00:00 2001 From: Treeki Date: Mon, 30 Jan 2012 00:39:56 +0100 Subject: a couple of header updates --- include/game.h | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) (limited to 'include') diff --git a/include/game.h b/include/game.h index e0c2eea..590fd1c 100755 --- a/include/game.h +++ b/include/game.h @@ -1654,9 +1654,9 @@ public: virtual void _vfBC(); // params unknown. nullsub virtual void _vfC0(); // params unknown. nullsub virtual void _vfC4(); // params unknown. nullsub - virtual void _vfC8(Vec2 *p); // does stuff including effects and playing PLAYER_SE_OBJ/GROUP_BOOT/SE_OBJ_CMN_SPLASH - virtual void _vfCC(Vec2 *p); // mostly same as vfC8, but uses PLAYER_SE_OBJ/GROUP_BOOT/SE_OBJ_CMN_SPLASH_LAVA - virtual void _vfD0(Vec2 *p); // mostly same as vfC8, but uses PLAYER_SE_OBJ/GROUP_BOOT/SE_OBJ_CMN_SPLASH_POISON + virtual void _vfC8(Vec2 *p, float f); // does stuff including effects and playing PLAYER_SE_OBJ/GROUP_BOOT/SE_OBJ_CMN_SPLASH + virtual void _vfCC(Vec2 *p, float f); // mostly same as vfC8, but uses PLAYER_SE_OBJ/GROUP_BOOT/SE_OBJ_CMN_SPLASH_LAVA + virtual void _vfD0(Vec2 *p, float f); // mostly same as vfC8, but uses PLAYER_SE_OBJ/GROUP_BOOT/SE_OBJ_CMN_SPLASH_POISON // I'll add methods as I need them int outOfZone(Vec3 pos, float* rect, u8 zone); @@ -1762,8 +1762,8 @@ public: void disableEatIn(); bool _vf8C(void *other); // AcPy/PlBase? void _vfAC(); - void _vfCC(Vec2 *p); - void _vfD0(Vec2 *p); + void _vfCC(Vec2 *p, float f); + void _vfD0(Vec2 *p, float f); void doStateChange(dStateBase_c *state); // might return bool, dunno -- cgit v1.2.3