From ddf59798f00a957ddd8538be5cd3d5b1c308b561 Mon Sep 17 00:00:00 2001 From: Colin Noga Date: Mon, 6 May 2013 13:05:08 -0500 Subject: Fixed shy guy coins, shy guy respawning, star coin spent counter on file select, and music house hammer delivery --- include/game.h | 1 + 1 file changed, 1 insertion(+) (limited to 'include/game.h') diff --git a/include/game.h b/include/game.h index 9d126a9..0058319 100755 --- a/include/game.h +++ b/include/game.h @@ -3948,6 +3948,7 @@ class StageE4 { void killAllEnemiesAtLevelEnd(int type); // 0=normal, 1=?, 2=kill indiscriminately, for ambush levels // just use 0. + void spawnCoinJump(const VEC3 &pos, int direction, int coinCount, int layer); }; // Some ugly code -- cgit v1.2.3