From e8ffbf5bdc704c4efb426f4d1c10b21527debdc3 Mon Sep 17 00:00:00 2001 From: Treeki Date: Tue, 4 Dec 2012 01:40:59 +0100 Subject: changed WMwagglewater to groundpound --- include/daEnDosun_c.h | 2 +- include/game.h | 4 ++-- kamek_pal.x | 6 +++--- src/bossBalboaWrench.cpp | 4 ++-- src/bossBombDrop.cpp | 4 ++-- src/bossFuzzyBear.cpp | 8 ++++---- src/bossKoopaThrow.cpp | 4 ++-- src/bossMegaGoomba.cpp | 4 ++-- src/bossPodouble.cpp | 8 ++++---- src/bossRamboo.cpp | 4 ++-- src/bossSamurshai.cpp | 8 ++++---- src/bossThwompaDomp.cpp | 4 ++-- src/bossTopman.cpp | 8 ++++---- src/bossWrenchThrow.cpp | 4 ++-- src/challengeStar.cpp | 8 ++++---- src/meteor.cpp | 4 ++-- src/mrsun.cpp | 8 ++++---- src/penguin.cpp | 8 ++++---- src/pumpkinGoomba.cpp | 8 ++++---- src/shyguy.cpp | 8 ++++---- src/topman.cpp | 8 ++++---- 21 files changed, 62 insertions(+), 62 deletions(-) diff --git a/include/daEnDosun_c.h b/include/daEnDosun_c.h index fadaedb..34e770a 100644 --- a/include/daEnDosun_c.h +++ b/include/daEnDosun_c.h @@ -21,7 +21,7 @@ public: void _vf108(ActivePhysics* apThis, ActivePhysics* apOther); // 809f5fe0 void collisionCatD_GroundPound(ActivePhysics* apThis, ActivePhysics* apOther); // 809f7130 void _vf110(ActivePhysics* apThis, ActivePhysics* apOther); // 809f6090 - void collisionCat7_WMWaggleWater(ActivePhysics* apThis, ActivePhysics* apOther); // 809f7120 + void collisionCat7_GroundPound(ActivePhysics* apThis, ActivePhysics* apOther); // 809f7120 void collisionCat9_RollingObject(ActivePhysics* apThis, ActivePhysics* apOther); // 809f70a0 void collisionCat1_Fireball_E_Explosion(ActivePhysics* apThis, ActivePhysics* apOther); // 809f70e0 bool collisionCat2_IceBall_15_YoshiIce(ActivePhysics* apThis, ActivePhysics* apOther); // 809f70b0 diff --git a/include/game.h b/include/game.h index 55ab018..403d1b3 100755 --- a/include/game.h +++ b/include/game.h @@ -2357,8 +2357,8 @@ public: virtual void collisionCatD_GroundPound(ActivePhysics *apThis, ActivePhysics *apOther); virtual void _vf110(ActivePhysics *apThis, ActivePhysics *apOther); virtual void collisionCat8_FencePunch(ActivePhysics *apThis, ActivePhysics *apOther); - virtual void collisionCat7_WMWaggleWater(ActivePhysics *apThis, ActivePhysics *apOther); - virtual void collisionCat7_WMWaggleWaterYoshi(ActivePhysics *apThis, ActivePhysics *apOther); + virtual void collisionCat7_GroundPound(ActivePhysics *apThis, ActivePhysics *apOther); + virtual void collisionCat7_GroundPoundYoshi(ActivePhysics *apThis, ActivePhysics *apOther); virtual void _vf120(ActivePhysics *apThis, ActivePhysics *apOther); virtual void collisionCatA_PenguinMario(ActivePhysics *apThis, ActivePhysics *apOther); virtual void collisionCat11_PipeCannon(ActivePhysics *apThis, ActivePhysics *apOther); diff --git a/kamek_pal.x b/kamek_pal.x index 6f7f33c..6300912 100644 --- a/kamek_pal.x +++ b/kamek_pal.x @@ -455,8 +455,8 @@ SECTIONS { collisionCatD_GroundPound__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0x8009FFD0; _vf110__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0x8009FFC0; collisionCat8_FencePunch__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0x8009FCE0; - collisionCat7_WMWaggleWater__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0x800A0150; - collisionCat7_WMWaggleWaterYoshi__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0x800A02D0; + collisionCat7_GroundPound__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0x800A0150; + collisionCat7_GroundPoundYoshi__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0x800A02D0; _vf120__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0x8009FCD0; collisionCatA_PenguinMario__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0x8009FCC0; collisionCat11_PipeCannon__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0x8009F9D0; @@ -1599,7 +1599,7 @@ SECTIONS { _vf108__11daEnDosun_cFP13ActivePhysicsP13ActivePhysics = 0x809f5fa0; collisionCatD_GroundPound__11daEnDosun_cFP13ActivePhysicsP13ActivePhysics = 0x809f70f0; _vf110__11daEnDosun_cFP13ActivePhysicsP13ActivePhysics = 0x809f6050; - collisionCat7_WMWaggleWater__11daEnDosun_cFP13ActivePhysicsP13ActivePhysics = 0x809f70e0; + collisionCat7_GroundPound__11daEnDosun_cFP13ActivePhysicsP13ActivePhysics = 0x809f70e0; collisionCat9_RollingObject__11daEnDosun_cFP13ActivePhysicsP13ActivePhysics = 0x809f7060; collisionCat1_Fireball_E_Explosion__11daEnDosun_cFP13ActivePhysicsP13ActivePhysics = 0x809f70a0; collisionCat2_IceBall_15_YoshiIce__11daEnDosun_cFP13ActivePhysicsP13ActivePhysics = 0x809f7070; diff --git a/src/bossBalboaWrench.cpp b/src/bossBalboaWrench.cpp index b760888..e1e39fa 100644 --- a/src/bossBalboaWrench.cpp +++ b/src/bossBalboaWrench.cpp @@ -41,7 +41,7 @@ class daBalboa_c : public daBoss { bool collisionCat2_IceBall_15_YoshiIce(ActivePhysics *apThis, ActivePhysics *apOther); void collisionCat9_RollingObject(ActivePhysics *apThis, ActivePhysics *apOther); void collisionCat13_Hammer(ActivePhysics *apThis, ActivePhysics *apOther); - void collisionCat7_WMWaggleWater(ActivePhysics *apThis, ActivePhysics *apOther); + void collisionCat7_GroundPound(ActivePhysics *apThis, ActivePhysics *apOther); void collisionCatA_PenguinMario(ActivePhysics *apThis, ActivePhysics *apOther); void addScoreWhenHit(void *other); @@ -118,7 +118,7 @@ daBalboa_c *daBalboa_c::build() { this->counter_504[apOther->owner->which_player] = 0; } - void daBalboa_c::collisionCat7_WMWaggleWater(ActivePhysics *apThis, ActivePhysics *apOther) { + void daBalboa_c::collisionCat7_GroundPound(ActivePhysics *apThis, ActivePhysics *apOther) { dActor_c *block = apOther->owner; dEn_c *mario = (dEn_c*)block; diff --git a/src/bossBombDrop.cpp b/src/bossBombDrop.cpp index da12c34..7959268 100644 --- a/src/bossBombDrop.cpp +++ b/src/bossBombDrop.cpp @@ -35,7 +35,7 @@ class dDroppedBomb : public dEn_c { void collisionCat9_RollingObject(ActivePhysics *apThis, ActivePhysics *apOther); void collisionCat13_Hammer(ActivePhysics *apThis, ActivePhysics *apOther); void collisionCat14_YoshiFire(ActivePhysics *apThis, ActivePhysics *apOther); - void collisionCat7_WMWaggleWater(ActivePhysics *apThis, ActivePhysics *apOther); + void collisionCat7_GroundPound(ActivePhysics *apThis, ActivePhysics *apOther); }; void dDroppedBomb::playerCollision(ActivePhysics *apThis, ActivePhysics *apOther) { @@ -54,7 +54,7 @@ bool dDroppedBomb::collisionCat2_IceBall_15_YoshiIce(ActivePhysics *apThis, Acti void dDroppedBomb::collisionCat9_RollingObject(ActivePhysics *apThis, ActivePhysics *apOther) {} void dDroppedBomb::collisionCat13_Hammer(ActivePhysics *apThis, ActivePhysics *apOther) {} void dDroppedBomb::collisionCat14_YoshiFire(ActivePhysics *apThis, ActivePhysics *apOther) {} -void dDroppedBomb::collisionCat7_WMWaggleWater(ActivePhysics *apThis, ActivePhysics *apOther) {} +void dDroppedBomb::collisionCat7_GroundPound(ActivePhysics *apThis, ActivePhysics *apOther) {} void dDroppedBomb::kill() { PlaySoundAsync(this, SE_BOSS_JR_BOMB_BURST); diff --git a/src/bossFuzzyBear.cpp b/src/bossFuzzyBear.cpp index 2a96b0b..07dd483 100644 --- a/src/bossFuzzyBear.cpp +++ b/src/bossFuzzyBear.cpp @@ -45,8 +45,8 @@ class daFuzzyBear_c : public daBoss { void collisionCat1_Fireball_E_Explosion(ActivePhysics *apThis, ActivePhysics *apOther); bool collisionCat2_IceBall_15_YoshiIce(ActivePhysics *apThis, ActivePhysics *apOther); - void collisionCat7_WMWaggleWater(ActivePhysics *apThis, ActivePhysics *apOther); - void collisionCat7_WMWaggleWaterYoshi(ActivePhysics *apThis, ActivePhysics *apOther); + void collisionCat7_GroundPound(ActivePhysics *apThis, ActivePhysics *apOther); + void collisionCat7_GroundPoundYoshi(ActivePhysics *apThis, ActivePhysics *apOther); void collisionCat9_RollingObject(ActivePhysics *apThis, ActivePhysics *apOther); void collisionCat13_Hammer(ActivePhysics *apThis, ActivePhysics *apOther); void collisionCat14_YoshiFire(ActivePhysics *apThis, ActivePhysics *apOther); @@ -93,7 +93,7 @@ void daFuzzyBear_c::collisionCat1_Fireball_E_Explosion(ActivePhysics *apThis, Ac this->damage++; if (this->damage > 14) { doStateChange(&StateID_Outro); } } -void daFuzzyBear_c::collisionCat7_WMWaggleWater(ActivePhysics *apThis, ActivePhysics *apOther) { +void daFuzzyBear_c::collisionCat7_GroundPound(ActivePhysics *apThis, ActivePhysics *apOther) { apOther->someFlagByte |= 2; dActor_c *block = apOther->owner; @@ -108,7 +108,7 @@ void daFuzzyBear_c::collisionCat7_WMWaggleWater(ActivePhysics *apThis, ActivePhy mario->doSpriteMovement(); mario->doSpriteMovement(); } -void daFuzzyBear_c::collisionCat7_WMWaggleWaterYoshi(ActivePhysics *apThis, ActivePhysics *apOther) { +void daFuzzyBear_c::collisionCat7_GroundPoundYoshi(ActivePhysics *apThis, ActivePhysics *apOther) { this->counter_504[apOther->owner->which_player] = 0; this->collisionCat9_RollingObject(apThis, apOther); } diff --git a/src/bossKoopaThrow.cpp b/src/bossKoopaThrow.cpp index 3efcc82..e9bd931 100644 --- a/src/bossKoopaThrow.cpp +++ b/src/bossKoopaThrow.cpp @@ -68,7 +68,7 @@ class daKoopaThrow : public dEn_c { void collisionCat9_RollingObject(ActivePhysics *apThis, ActivePhysics *apOther); void collisionCat13_Hammer(ActivePhysics *apThis, ActivePhysics *apOther); void collisionCat14_YoshiFire(ActivePhysics *apThis, ActivePhysics *apOther); - void collisionCat7_WMWaggleWater(ActivePhysics *apThis, ActivePhysics *apOther); + void collisionCat7_GroundPound(ActivePhysics *apThis, ActivePhysics *apOther); USING_STATES(daKoopaThrow); @@ -143,7 +143,7 @@ void daKoopaThrow::collisionCat13_Hammer(ActivePhysics *apThis, ActivePhysics *a this->Delete(1); } void daKoopaThrow::collisionCat14_YoshiFire(ActivePhysics *apThis, ActivePhysics *apOther) {} -void daKoopaThrow::collisionCat7_WMWaggleWater(ActivePhysics *apThis, ActivePhysics *apOther) { +void daKoopaThrow::collisionCat7_GroundPound(ActivePhysics *apThis, ActivePhysics *apOther) { DamagePlayer(this, apThis, apOther); if (Type == 1 || Type == 2) { diff --git a/src/bossMegaGoomba.cpp b/src/bossMegaGoomba.cpp index 2dcc3d7..1350ee7 100644 --- a/src/bossMegaGoomba.cpp +++ b/src/bossMegaGoomba.cpp @@ -76,7 +76,7 @@ class daMegaGoomba_c : public dEn_c { void collisionCat1_Fireball_E_Explosion(ActivePhysics *apThis, ActivePhysics *apOther); bool collisionCat2_IceBall_15_YoshiIce(ActivePhysics *apThis, ActivePhysics *apOther); void collisionCat3_StarPower(ActivePhysics *apThis, ActivePhysics *apOther); - void collisionCat7_WMWaggleWater(ActivePhysics *apThis, ActivePhysics *apOther); + void collisionCat7_GroundPound(ActivePhysics *apThis, ActivePhysics *apOther); void collisionCat9_RollingObject(ActivePhysics *apThis, ActivePhysics *apOther); void collisionCatA_PenguinMario(ActivePhysics *apThis, ActivePhysics *apOther); void collisionCatD_GroundPound(ActivePhysics *apThis, ActivePhysics *apOther); @@ -263,7 +263,7 @@ void daMegaGoomba_c::playerCollision(ActivePhysics *apThis, ActivePhysics *apOth } else { } } -void daMegaGoomba_c::collisionCat7_WMWaggleWater(ActivePhysics *apThis, ActivePhysics *apOther) { +void daMegaGoomba_c::collisionCat7_GroundPound(ActivePhysics *apThis, ActivePhysics *apOther) { apOther->someFlagByte |= 2; if(this->takeHit(1)) diff --git a/src/bossPodouble.cpp b/src/bossPodouble.cpp index a1e1464..57c87a8 100644 --- a/src/bossPodouble.cpp +++ b/src/bossPodouble.cpp @@ -53,8 +53,8 @@ class daPodouble : public daBoss { void collisionCat3_StarPower(ActivePhysics *apThis, ActivePhysics *apOther); void collisionCat14_YoshiFire(ActivePhysics *apThis, ActivePhysics *apOther); void collisionCatD_GroundPound(ActivePhysics *apThis, ActivePhysics *apOther); - void collisionCat7_WMWaggleWater(ActivePhysics *apThis, ActivePhysics *apOther); - void collisionCat7_WMWaggleWaterYoshi(ActivePhysics *apThis, ActivePhysics *apOther); + void collisionCat7_GroundPound(ActivePhysics *apThis, ActivePhysics *apOther); + void collisionCat7_GroundPoundYoshi(ActivePhysics *apThis, ActivePhysics *apOther); void collisionCat9_RollingObject(ActivePhysics *apThis, ActivePhysics *apOther); void collisionCat1_Fireball_E_Explosion(ActivePhysics *apThis, ActivePhysics *apOther); bool collisionCat2_IceBall_15_YoshiIce(ActivePhysics *apThis, ActivePhysics *apOther); @@ -99,8 +99,8 @@ daPodouble *daPodouble::build() { void daPodouble::playerCollision(ActivePhysics *apThis, ActivePhysics *apOther) { DamagePlayer(this, apThis, apOther); } void daPodouble::yoshiCollision(ActivePhysics *apThis, ActivePhysics *apOther) { this->playerCollision(apThis, apOther); } - void daPodouble::collisionCat7_WMWaggleWater(ActivePhysics *apThis, ActivePhysics *apOther) { this->playerCollision(apThis, apOther); } - void daPodouble::collisionCat7_WMWaggleWaterYoshi(ActivePhysics *apThis, ActivePhysics *apOther) { this->playerCollision(apThis, apOther); } + void daPodouble::collisionCat7_GroundPound(ActivePhysics *apThis, ActivePhysics *apOther) { this->playerCollision(apThis, apOther); } + void daPodouble::collisionCat7_GroundPoundYoshi(ActivePhysics *apThis, ActivePhysics *apOther) { this->playerCollision(apThis, apOther); } void daPodouble::collisionCatA_PenguinMario(ActivePhysics *apThis, ActivePhysics *apOther) { this->playerCollision(apThis, apOther); } void daPodouble::collisionCatD_GroundPound(ActivePhysics *apThis, ActivePhysics *apOther) { return; } diff --git a/src/bossRamboo.cpp b/src/bossRamboo.cpp index de01fe9..2dcd885 100644 --- a/src/bossRamboo.cpp +++ b/src/bossRamboo.cpp @@ -45,7 +45,7 @@ class daRamboo_c : public daBoss { bool collisionCat2_IceBall_15_YoshiIce(ActivePhysics *apThis, ActivePhysics *apOther); void collisionCat9_RollingObject(ActivePhysics *apThis, ActivePhysics *apOther); void collisionCat13_Hammer(ActivePhysics *apThis, ActivePhysics *apOther); - void collisionCat7_WMWaggleWater(ActivePhysics *apThis, ActivePhysics *apOther); + void collisionCat7_GroundPound(ActivePhysics *apThis, ActivePhysics *apOther); void collisionCatA_PenguinMario(ActivePhysics *apThis, ActivePhysics *apOther); @@ -88,7 +88,7 @@ void daRamboo_c::collisionCat9_RollingObject(ActivePhysics *apThis, ActivePhysic } } void daRamboo_c::collisionCat13_Hammer(ActivePhysics *apThis, ActivePhysics *apOther) { } -void daRamboo_c::collisionCat7_WMWaggleWater(ActivePhysics *apThis, ActivePhysics *apOther) { DamagePlayer(this, apThis, apOther); } +void daRamboo_c::collisionCat7_GroundPound(ActivePhysics *apThis, ActivePhysics *apOther) { DamagePlayer(this, apThis, apOther); } void daRamboo_c::collisionCatA_PenguinMario(ActivePhysics *apThis, ActivePhysics *apOther) { DamagePlayer(this, apThis, apOther); } diff --git a/src/bossSamurshai.cpp b/src/bossSamurshai.cpp index 91056f0..a5b2b30 100644 --- a/src/bossSamurshai.cpp +++ b/src/bossSamurshai.cpp @@ -54,8 +54,8 @@ class daSamurshai : public daBoss { void collisionCat3_StarPower(ActivePhysics *apThis, ActivePhysics *apOther); void collisionCat14_YoshiFire(ActivePhysics *apThis, ActivePhysics *apOther); void collisionCatD_GroundPound(ActivePhysics *apThis, ActivePhysics *apOther); - void collisionCat7_WMWaggleWater(ActivePhysics *apThis, ActivePhysics *apOther); - void collisionCat7_WMWaggleWaterYoshi(ActivePhysics *apThis, ActivePhysics *apOther); + void collisionCat7_GroundPound(ActivePhysics *apThis, ActivePhysics *apOther); + void collisionCat7_GroundPoundYoshi(ActivePhysics *apThis, ActivePhysics *apOther); void collisionCat9_RollingObject(ActivePhysics *apThis, ActivePhysics *apOther); void collisionCat1_Fireball_E_Explosion(ActivePhysics *apThis, ActivePhysics *apOther); bool collisionCat2_IceBall_15_YoshiIce(ActivePhysics *apThis, ActivePhysics *apOther); @@ -136,7 +136,7 @@ daSamurshai *daSamurshai::build() { void daSamurshai::yoshiCollision(ActivePhysics *apThis, ActivePhysics *apOther) { this->playerCollision(apThis, apOther); } void daSamurshai::collisionCatD_GroundPound(ActivePhysics *apThis, ActivePhysics *apOther) { } - void daSamurshai::collisionCat7_WMWaggleWater(ActivePhysics *apThis, ActivePhysics *apOther) { + void daSamurshai::collisionCat7_GroundPound(ActivePhysics *apThis, ActivePhysics *apOther) { apOther->someFlagByte |= 2; if (topHurts == true) { @@ -153,7 +153,7 @@ daSamurshai *daSamurshai::build() { this->flags_4FC |= (1<<(31-7)); this->counter_504[apOther->owner->which_player] = 0; } - void daSamurshai::collisionCat7_WMWaggleWaterYoshi(ActivePhysics *apThis, ActivePhysics *apOther) { this->collisionCat7_WMWaggleWater(apThis, apOther); } + void daSamurshai::collisionCat7_GroundPoundYoshi(ActivePhysics *apThis, ActivePhysics *apOther) { this->collisionCat7_GroundPound(apThis, apOther); } void daSamurshai::collisionCat9_RollingObject(ActivePhysics *apThis, ActivePhysics *apOther) { if (this->isDown == 0) { damage += 3; diff --git a/src/bossThwompaDomp.cpp b/src/bossThwompaDomp.cpp index 1d94744..134ff5d 100644 --- a/src/bossThwompaDomp.cpp +++ b/src/bossThwompaDomp.cpp @@ -49,7 +49,7 @@ class daEnMegaDosun_c : public daBoss { void playerCollision(ActivePhysics *apThis, ActivePhysics *apOther); void collisionCat1_Fireball_E_Explosion(ActivePhysics *apThis, ActivePhysics *apOther); bool collisionCat2_IceBall_15_YoshiIce(ActivePhysics *apThis, ActivePhysics *apOther); - void collisionCat7_WMWaggleWater(ActivePhysics *apThis, ActivePhysics *apOther); + void collisionCat7_GroundPound(ActivePhysics *apThis, ActivePhysics *apOther); void collisionCat9_RollingObject(ActivePhysics *apThis, ActivePhysics *apOther); void collisionCat13_Hammer(ActivePhysics *apThis, ActivePhysics *apOther); void collisionCat14_YoshiFire(ActivePhysics *apThis, ActivePhysics *apOther); @@ -89,7 +89,7 @@ daEnMegaDosun_c *daEnMegaDosun_c::build() { } void daEnMegaDosun_c::collisionCat1_Fireball_E_Explosion(ActivePhysics *apThis, ActivePhysics *apOther) { } bool daEnMegaDosun_c::collisionCat2_IceBall_15_YoshiIce(ActivePhysics *apThis, ActivePhysics *apOther) { return false; } - void daEnMegaDosun_c::collisionCat7_WMWaggleWater(ActivePhysics *apThis, ActivePhysics *apOther) { DamagePlayer(this, apThis, apOther); } + void daEnMegaDosun_c::collisionCat7_GroundPound(ActivePhysics *apThis, ActivePhysics *apOther) { DamagePlayer(this, apThis, apOther); } void daEnMegaDosun_c::collisionCat9_RollingObject(ActivePhysics *apThis, ActivePhysics *apOther) { } void daEnMegaDosun_c::collisionCat13_Hammer(ActivePhysics *apThis, ActivePhysics *apOther) { } void daEnMegaDosun_c::collisionCat14_YoshiFire(ActivePhysics *apThis, ActivePhysics *apOther) { } diff --git a/src/bossTopman.cpp b/src/bossTopman.cpp index c35e5d1..d76af1a 100644 --- a/src/bossTopman.cpp +++ b/src/bossTopman.cpp @@ -46,8 +46,8 @@ public: void collisionCat3_StarPower(ActivePhysics *apThis, ActivePhysics *apOther); void collisionCat14_YoshiFire(ActivePhysics *apThis, ActivePhysics *apOther); void collisionCatD_GroundPound(ActivePhysics *apThis, ActivePhysics *apOther); - void collisionCat7_WMWaggleWater(ActivePhysics *apThis, ActivePhysics *apOther); - void collisionCat7_WMWaggleWaterYoshi(ActivePhysics *apThis, ActivePhysics *apOther); + void collisionCat7_GroundPound(ActivePhysics *apThis, ActivePhysics *apOther); + void collisionCat7_GroundPoundYoshi(ActivePhysics *apThis, ActivePhysics *apOther); void collisionCat9_RollingObject(ActivePhysics *apThis, ActivePhysics *apOther); void collisionCat1_Fireball_E_Explosion(ActivePhysics *apThis, ActivePhysics *apOther); bool collisionCat2_IceBall_15_YoshiIce(ActivePhysics *apThis, ActivePhysics *apOther); @@ -205,8 +205,8 @@ daDreidel *daDreidel::build() { } void daDreidel::collisionCatD_GroundPound(ActivePhysics *apThis, ActivePhysics *apOther) { DamagePlayer(this, apThis, apOther); } - void daDreidel::collisionCat7_WMWaggleWater(ActivePhysics *apThis, ActivePhysics *apOther) { DamagePlayer(this, apThis, apOther); } - void daDreidel::collisionCat7_WMWaggleWaterYoshi(ActivePhysics *apThis, ActivePhysics *apOther) { DamagePlayer(this, apThis, apOther); } + void daDreidel::collisionCat7_GroundPound(ActivePhysics *apThis, ActivePhysics *apOther) { DamagePlayer(this, apThis, apOther); } + void daDreidel::collisionCat7_GroundPoundYoshi(ActivePhysics *apThis, ActivePhysics *apOther) { DamagePlayer(this, apThis, apOther); } void daDreidel::collisionCat9_RollingObject(ActivePhysics *apThis, ActivePhysics *apOther) { if (this->isInvulnerable == 0) { diff --git a/src/bossWrenchThrow.cpp b/src/bossWrenchThrow.cpp index 338e3ec..2629ede 100644 --- a/src/bossWrenchThrow.cpp +++ b/src/bossWrenchThrow.cpp @@ -31,7 +31,7 @@ class daWrench : public dEn_c { void collisionCat9_RollingObject(ActivePhysics *apThis, ActivePhysics *apOther); void collisionCat13_Hammer(ActivePhysics *apThis, ActivePhysics *apOther); void collisionCat14_YoshiFire(ActivePhysics *apThis, ActivePhysics *apOther); - void collisionCat7_WMWaggleWater(ActivePhysics *apThis, ActivePhysics *apOther); + void collisionCat7_GroundPound(ActivePhysics *apThis, ActivePhysics *apOther); USING_STATES(daWrench); @@ -61,7 +61,7 @@ void daWrench::collisionCat13_Hammer(ActivePhysics *apThis, ActivePhysics *apOth this->Delete(1); } void daWrench::collisionCat14_YoshiFire(ActivePhysics *apThis, ActivePhysics *apOther) {} -void daWrench::collisionCat7_WMWaggleWater(ActivePhysics *apThis, ActivePhysics *apOther) { +void daWrench::collisionCat7_GroundPound(ActivePhysics *apThis, ActivePhysics *apOther) { this->_vf220(apOther->owner); SpawnEffect("Wm_ob_cmnboxgrain", 0, &this->pos, &(S16Vec){0,0,0}, &(Vec){0.5, 0.5, 0.5}); diff --git a/src/challengeStar.cpp b/src/challengeStar.cpp index 790b0c4..342dd1b 100644 --- a/src/challengeStar.cpp +++ b/src/challengeStar.cpp @@ -30,8 +30,8 @@ class dChallengeStar : public dEn_c { void yoshiCollision(ActivePhysics *apThis, ActivePhysics *apOther); void collisionCat3_StarPower(ActivePhysics *apThis, ActivePhysics *apOther); - void collisionCat7_WMWaggleWater(ActivePhysics *apThis, ActivePhysics *apOther); - void collisionCat7_WMWaggleWaterYoshi(ActivePhysics *apThis, ActivePhysics *apOther); + void collisionCat7_GroundPound(ActivePhysics *apThis, ActivePhysics *apOther); + void collisionCat7_GroundPoundYoshi(ActivePhysics *apThis, ActivePhysics *apOther); void collisionCatA_PenguinMario(ActivePhysics *apThis, ActivePhysics *apOther); void collisionCat9_RollingObject(ActivePhysics *apThis, ActivePhysics *apOther); @@ -53,8 +53,8 @@ void dChallengeStar::playerCollision(ActivePhysics *apThis, ActivePhysics *apOth void dChallengeStar::yoshiCollision(ActivePhysics *apThis, ActivePhysics *apOther) { this->playerCollision(apThis, apOther); } void dChallengeStar::collisionCat3_StarPower(ActivePhysics *apThis, ActivePhysics *apOther) { this->playerCollision(apThis, apOther); } void dChallengeStar::collisionCat9_RollingObject(ActivePhysics *apThis, ActivePhysics *apOther) { this->playerCollision(apThis, apOther); } -void dChallengeStar::collisionCat7_WMWaggleWater(ActivePhysics *apThis, ActivePhysics *apOther) { this->playerCollision(apThis, apOther); } -void dChallengeStar::collisionCat7_WMWaggleWaterYoshi(ActivePhysics *apThis, ActivePhysics *apOther) { this->playerCollision(apThis, apOther); } +void dChallengeStar::collisionCat7_GroundPound(ActivePhysics *apThis, ActivePhysics *apOther) { this->playerCollision(apThis, apOther); } +void dChallengeStar::collisionCat7_GroundPoundYoshi(ActivePhysics *apThis, ActivePhysics *apOther) { this->playerCollision(apThis, apOther); } void dChallengeStar::collisionCatA_PenguinMario(ActivePhysics *apThis, ActivePhysics *apOther) { this->playerCollision(apThis, apOther); } diff --git a/src/meteor.cpp b/src/meteor.cpp index 219bab3..91e90c0 100755 --- a/src/meteor.cpp +++ b/src/meteor.cpp @@ -26,7 +26,7 @@ class dMeteor : public dEn_c { void updateModelMatrices(); void playerCollision(ActivePhysics *apThis, ActivePhysics *apOther); - void collisionCat7_WMWaggleWater(ActivePhysics *apThis, ActivePhysics *apOther); + void collisionCat7_GroundPound(ActivePhysics *apThis, ActivePhysics *apOther); }; dMeteor *dMeteor::build() { @@ -47,7 +47,7 @@ void dMeteor::playerCollision(ActivePhysics *apThis, ActivePhysics *apOther) { DamagePlayer(this, apThis, apOther); } -void dMeteor::collisionCat7_WMWaggleWater(ActivePhysics *apThis, ActivePhysics *apOther) { +void dMeteor::collisionCat7_GroundPound(ActivePhysics *apThis, ActivePhysics *apOther) { DamagePlayer(this, apThis, apOther); } diff --git a/src/mrsun.cpp b/src/mrsun.cpp index 35d72a4..1ccfdc9 100755 --- a/src/mrsun.cpp +++ b/src/mrsun.cpp @@ -57,8 +57,8 @@ class daMrSun_c : public dEn_c { void collisionCat9_RollingObject(ActivePhysics *apThis, ActivePhysics *apOther); void collisionCat3_StarPower(ActivePhysics *apThis, ActivePhysics *apOther); void collisionCatD_GroundPound(ActivePhysics *apThis, ActivePhysics *apOther); - void collisionCat7_WMWaggleWater(ActivePhysics *apThis, ActivePhysics *apOther); - void collisionCat7_WMWaggleWaterYoshi(ActivePhysics *apThis, ActivePhysics *apOther); + void collisionCat7_GroundPound(ActivePhysics *apThis, ActivePhysics *apOther); + void collisionCat7_GroundPoundYoshi(ActivePhysics *apThis, ActivePhysics *apOther); USING_STATES(daMrSun_c); DECLARE_STATE(Follow); @@ -113,8 +113,8 @@ void daMrSun_c::collisionCat3_StarPower(ActivePhysics *apThis, ActivePhysics *ap PlaySound(this, SE_EMY_DOWN); doStateChange(&StateID_DieFall); } void daMrSun_c::collisionCatD_GroundPound(ActivePhysics *apThis, ActivePhysics *apOther) { DamagePlayer(this, apThis, apOther); } -void daMrSun_c::collisionCat7_WMWaggleWater(ActivePhysics *apThis, ActivePhysics *apOther) { DamagePlayer(this, apThis, apOther); } -void daMrSun_c::collisionCat7_WMWaggleWaterYoshi(ActivePhysics *apThis, ActivePhysics *apOther) { DamagePlayer(this, apThis, apOther); } +void daMrSun_c::collisionCat7_GroundPound(ActivePhysics *apThis, ActivePhysics *apOther) { DamagePlayer(this, apThis, apOther); } +void daMrSun_c::collisionCat7_GroundPoundYoshi(ActivePhysics *apThis, ActivePhysics *apOther) { DamagePlayer(this, apThis, apOther); } diff --git a/src/penguin.cpp b/src/penguin.cpp index f7c63d4..51bbf94 100644 --- a/src/penguin.cpp +++ b/src/penguin.cpp @@ -38,8 +38,8 @@ class daPengi : public dEn_c { void collisionCat3_StarPower(ActivePhysics *apThis, ActivePhysics *apOther); void collisionCat14_YoshiFire(ActivePhysics *apThis, ActivePhysics *apOther); void collisionCatD_GroundPound(ActivePhysics *apThis, ActivePhysics *apOther); - void collisionCat7_WMWaggleWater(ActivePhysics *apThis, ActivePhysics *apOther); - void collisionCat7_WMWaggleWaterYoshi(ActivePhysics *apThis, ActivePhysics *apOther); + void collisionCat7_GroundPound(ActivePhysics *apThis, ActivePhysics *apOther); + void collisionCat7_GroundPoundYoshi(ActivePhysics *apThis, ActivePhysics *apOther); void collisionCat9_RollingObject(ActivePhysics *apThis, ActivePhysics *apOther); void collisionCat1_Fireball_E_Explosion(ActivePhysics *apThis, ActivePhysics *apOther); // bool collisionCat2_IceBall_15_YoshiIce(ActivePhysics *apThis, ActivePhysics *apOther); @@ -113,11 +113,11 @@ daPengi *daPengi::build() { doStateChange(&StateID_Die); } - void daPengi::collisionCat7_WMWaggleWater(ActivePhysics *apThis, ActivePhysics *apOther) { + void daPengi::collisionCat7_GroundPound(ActivePhysics *apThis, ActivePhysics *apOther) { doStateChange(&StateID_Die); } - void daPengi::collisionCat7_WMWaggleWaterYoshi(ActivePhysics *apThis, ActivePhysics *apOther) { + void daPengi::collisionCat7_GroundPoundYoshi(ActivePhysics *apThis, ActivePhysics *apOther) { doStateChange(&StateID_Die); } diff --git a/src/pumpkinGoomba.cpp b/src/pumpkinGoomba.cpp index f800dca..1944c4d 100644 --- a/src/pumpkinGoomba.cpp +++ b/src/pumpkinGoomba.cpp @@ -34,8 +34,8 @@ class dGoombaPie : public dEn_c { void collisionCat3_StarPower(ActivePhysics *apThis, ActivePhysics *apOther); void collisionCat14_YoshiFire(ActivePhysics *apThis, ActivePhysics *apOther); void collisionCatD_GroundPound(ActivePhysics *apThis, ActivePhysics *apOther); - void collisionCat7_WMWaggleWater(ActivePhysics *apThis, ActivePhysics *apOther); - void collisionCat7_WMWaggleWaterYoshi(ActivePhysics *apThis, ActivePhysics *apOther); + void collisionCat7_GroundPound(ActivePhysics *apThis, ActivePhysics *apOther); + void collisionCat7_GroundPoundYoshi(ActivePhysics *apThis, ActivePhysics *apOther); void collisionCat9_RollingObject(ActivePhysics *apThis, ActivePhysics *apOther); void collisionCat1_Fireball_E_Explosion(ActivePhysics *apThis, ActivePhysics *apOther); void collisionCat13_Hammer(ActivePhysics *apThis, ActivePhysics *apOther); @@ -111,8 +111,8 @@ dGoombaPie *dGoombaPie::build() { void dGoombaPie::spriteCollision(ActivePhysics *apThis, ActivePhysics *apOther) {} void dGoombaPie::yoshiCollision(ActivePhysics *apThis, ActivePhysics *apOther) { this->playerCollision(apThis, apOther); } void dGoombaPie::collisionCatD_GroundPound(ActivePhysics *apThis, ActivePhysics *apOther) { doStateChange(&StateID_Burst); } - void dGoombaPie::collisionCat7_WMWaggleWater(ActivePhysics *apThis, ActivePhysics *apOther) { doStateChange(&StateID_Burst); } - void dGoombaPie::collisionCat7_WMWaggleWaterYoshi(ActivePhysics *apThis, ActivePhysics *apOther) { doStateChange(&StateID_Burst); } + void dGoombaPie::collisionCat7_GroundPound(ActivePhysics *apThis, ActivePhysics *apOther) { doStateChange(&StateID_Burst); } + void dGoombaPie::collisionCat7_GroundPoundYoshi(ActivePhysics *apThis, ActivePhysics *apOther) { doStateChange(&StateID_Burst); } void dGoombaPie::collisionCat9_RollingObject(ActivePhysics *apThis, ActivePhysics *apOther) { doStateChange(&StateID_Burst); } void dGoombaPie::collisionCat3_StarPower(ActivePhysics *apThis, ActivePhysics *apOther){ doStateChange(&StateID_Burst); } void dGoombaPie::collisionCat13_Hammer(ActivePhysics *apThis, ActivePhysics *apOther) { doStateChange(&StateID_Burst); } diff --git a/src/shyguy.cpp b/src/shyguy.cpp index 594d537..bc889f8 100644 --- a/src/shyguy.cpp +++ b/src/shyguy.cpp @@ -97,8 +97,8 @@ class daShyGuy : public dEn_c { void collisionCat3_StarPower(ActivePhysics *apThis, ActivePhysics *apOther); void collisionCat14_YoshiFire(ActivePhysics *apThis, ActivePhysics *apOther); void collisionCatD_GroundPound(ActivePhysics *apThis, ActivePhysics *apOther); - void collisionCat7_WMWaggleWater(ActivePhysics *apThis, ActivePhysics *apOther); - void collisionCat7_WMWaggleWaterYoshi(ActivePhysics *apThis, ActivePhysics *apOther); + void collisionCat7_GroundPound(ActivePhysics *apThis, ActivePhysics *apOther); + void collisionCat7_GroundPoundYoshi(ActivePhysics *apThis, ActivePhysics *apOther); void collisionCat9_RollingObject(ActivePhysics *apThis, ActivePhysics *apOther); void collisionCat1_Fireball_E_Explosion(ActivePhysics *apThis, ActivePhysics *apOther); // bool collisionCat2_IceBall_15_YoshiIce(ActivePhysics *apThis, ActivePhysics *apOther); @@ -287,8 +287,8 @@ daShyGuy *daShyGuy::build() { void daShyGuy::yoshiCollision(ActivePhysics *apThis, ActivePhysics *apOther) { this->playerCollision(apThis, apOther); } void daShyGuy::collisionCatD_GroundPound(ActivePhysics *apThis, ActivePhysics *apOther) { PlaySound(this, SE_EMY_DOWN); doStateChange(&StateID_Die); } - void daShyGuy::collisionCat7_WMWaggleWater(ActivePhysics *apThis, ActivePhysics *apOther) { PlaySound(this, SE_EMY_DOWN); doStateChange(&StateID_Die); } - void daShyGuy::collisionCat7_WMWaggleWaterYoshi(ActivePhysics *apThis, ActivePhysics *apOther) { PlaySound(this, SE_EMY_DOWN); doStateChange(&StateID_Die); } + void daShyGuy::collisionCat7_GroundPound(ActivePhysics *apThis, ActivePhysics *apOther) { PlaySound(this, SE_EMY_DOWN); doStateChange(&StateID_Die); } + void daShyGuy::collisionCat7_GroundPoundYoshi(ActivePhysics *apThis, ActivePhysics *apOther) { PlaySound(this, SE_EMY_DOWN); doStateChange(&StateID_Die); } void daShyGuy::collisionCat9_RollingObject(ActivePhysics *apThis, ActivePhysics *apOther) { doStateChange(&StateID_Die); } void daShyGuy::collisionCatA_PenguinMario(ActivePhysics *apThis, ActivePhysics *apOther){ doStateChange(&StateID_Die); } diff --git a/src/topman.cpp b/src/topman.cpp index 2119c03..4fd7210 100644 --- a/src/topman.cpp +++ b/src/topman.cpp @@ -44,8 +44,8 @@ class daTopman : public dEn_c { void collisionCat3_StarPower(ActivePhysics *apThis, ActivePhysics *apOther); void collisionCat14_YoshiFire(ActivePhysics *apThis, ActivePhysics *apOther); void collisionCatD_GroundPound(ActivePhysics *apThis, ActivePhysics *apOther); - void collisionCat7_WMWaggleWater(ActivePhysics *apThis, ActivePhysics *apOther); - void collisionCat7_WMWaggleWaterYoshi(ActivePhysics *apThis, ActivePhysics *apOther); + void collisionCat7_GroundPound(ActivePhysics *apThis, ActivePhysics *apOther); + void collisionCat7_GroundPoundYoshi(ActivePhysics *apThis, ActivePhysics *apOther); void collisionCat9_RollingObject(ActivePhysics *apThis, ActivePhysics *apOther); void collisionCat1_Fireball_E_Explosion(ActivePhysics *apThis, ActivePhysics *apOther); // bool collisionCat2_IceBall_15_YoshiIce(ActivePhysics *apThis, ActivePhysics *apOther); @@ -143,11 +143,11 @@ daTopman *daTopman::build() { this->counter_504[apOther->owner->which_player] = 0; } - void daTopman::collisionCat7_WMWaggleWater(ActivePhysics *apThis, ActivePhysics *apOther) { + void daTopman::collisionCat7_GroundPound(ActivePhysics *apThis, ActivePhysics *apOther) { this->collisionCatD_GroundPound(apThis, apOther); } - void daTopman::collisionCat7_WMWaggleWaterYoshi(ActivePhysics *apThis, ActivePhysics *apOther) { + void daTopman::collisionCat7_GroundPoundYoshi(ActivePhysics *apThis, ActivePhysics *apOther) { this->collisionCatD_GroundPound(apThis, apOther); } -- cgit v1.2.3