From c5fad10dd813643c0b91854ddcc51b9e4d144022 Mon Sep 17 00:00:00 2001 From: Treeki Date: Sun, 14 Oct 2012 23:37:40 +0200 Subject: sun kill sounds --- src/mrsun.cpp | 3 +++ 1 file changed, 3 insertions(+) diff --git a/src/mrsun.cpp b/src/mrsun.cpp index 5b9130c..b643128 100755 --- a/src/mrsun.cpp +++ b/src/mrsun.cpp @@ -102,12 +102,15 @@ bool daMrSun_c::collisionCat2_IceBall_15_YoshiIce(ActivePhysics *apThis, ActiveP } void daMrSun_c::collisionCat9_RollingObject(ActivePhysics *apThis, ActivePhysics *apOther) { this->timer = 0; + PlaySound(this, SE_EMY_DOWN); doStateChange(&StateID_DieFall); } void daMrSun_c::collisionCat13_Hammer(ActivePhysics *apThis, ActivePhysics *apOther) { this->timer = 0; + PlaySound(this, SE_EMY_DOWN); doStateChange(&StateID_DieFall); } void daMrSun_c::collisionCat3_StarPower(ActivePhysics *apThis, ActivePhysics *apOther) { this->timer = 0; + PlaySound(this, SE_EMY_DOWN); doStateChange(&StateID_DieFall); } void daMrSun_c::collisionCatD_GroundPound(ActivePhysics *apThis, ActivePhysics *apOther) { DamagePlayer(this, apThis, apOther); } void daMrSun_c::collisionCat7_WMWaggleWater(ActivePhysics *apThis, ActivePhysics *apOther) { DamagePlayer(this, apThis, apOther); } -- cgit v1.2.3