index
:
kamek
classic_controller
file-select
freeform-unlocks
level-select
master
megaTestBoss
new-hud
resurrection
Kamek (hack compilation tool) and Newer hacks, plus some content-creation tools
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Author
Files
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2013-03-03
fix a couple of bugs with the path unlocking and congratulations messages
Treeki
1
-51
/
+54
2013-03-03
disable mpgp on spike tops with texture 5
Treeki
1
-0
/
+7
2013-03-03
fix the broken fireball setup
Treeki
1
-0
/
+12
2013-02-28
camera panning onto unlocked paths, among other fancy stuff and fixes
Treeki
6
-44
/
+324
2013-02-28
update stars on File Select properly when a level is beaten
Treeki
1
-0
/
+55
2013-02-28
add effects to maps
Treeki
2
-1
/
+77
2013-02-28
fix music stopping in some cases
Treeki
1
-3
/
+3
2013-02-28
add reserved fields to KP node struct and getOtherNodeTo() method
Treeki
1
-1
/
+6
2013-02-28
count down spent coins in the shop
Treeki
2
-19
/
+93
2013-02-28
add sounds and fix draw order of message box
Treeki
1
-1
/
+7
2013-02-28
couple of fixes to shyguy sounds and animations
Treeki
2
-0
/
+9
2013-02-28
finish the stupid hammer bro hack
Treeki
1
-20
/
+111
2013-02-28
stuff for the big renga block
Treeki
1
-0
/
+41
2013-02-28
quick fix for a possible issue I noticed in levelinfo.cpp
Treeki
1
-1
/
+2
2013-02-28
disable quick save
Treeki
2
-1
/
+10
2013-02-25
slightly improved debug crap for unlocking all exits/coins/etc
Treeki
1
-29
/
+8
2013-02-25
a hacky thing for W7 on the warp zone
Treeki
1
-0
/
+5
2013-02-25
implement completion congratulations messages
Treeki
4
-3
/
+353
2013-02-25
lots of tweaks to animations and sounds for map paths
Treeki
2
-7
/
+56
2013-02-25
don't start map music until path unlocking, etc is done
Treeki
2
-14
/
+3
2013-02-25
make WM Player play model animations even when the map is not running
Treeki
1
-16
/
+16
2013-02-25
tons and tons of final boss fixes, the usual
Treeki
1
-66
/
+252
2013-02-25
proper hammer sound for koopa throw
Treeki
1
-1
/
+9
2013-02-25
add dYesNoWindow_c defs and update src/koopatlas/core.cpp to be compatible
Treeki
2
-63
/
+53
2013-02-25
add an extra Z order setting to magic platforms
Treeki
1
-0
/
+2
2013-02-25
fix meteor collisions on all sides
Treeki
1
-1
/
+1
2013-02-25
tiny fix to the BG scaler
Treeki
1
-1
/
+1
2013-02-22
map paths can now be unlocked based on star coin amounts
Treeki
2
-2
/
+32
2013-02-22
more updates and fixes to the final boss than I can count
Treeki
4
-190
/
+500
2013-02-22
add swimming support for maps, FINALLY
Treeki
3
-4
/
+61
2013-02-22
update secret message to reflect APDebug updates
Treeki
1
-8
/
+8
2013-02-22
fix using a mushroom from stock item when you have a hammer suit
Treeki
1
-0
/
+6
2013-02-22
update collision debug to support BasicCollider and rotated Physics
Treeki
1
-33
/
+62
2013-02-15
fixed various more samurshai bugs
Treeki
1
-5
/
+43
2013-02-14
lotsa behaviour and animation changes to samurshai
Treeki
1
-12
/
+48
2013-02-14
fixed crap for Ramboo
Treeki
1
-3
/
+8
2013-02-14
added the boss victory anim, hopefully it works in MP too, I have no idea
Treeki
4
-5
/
+16
2013-02-14
fixed Mario falling animation on map. AGAIN.
Treeki
1
-2
/
+2
2013-02-14
palace dude now stops the music when activated
Treeki
1
-0
/
+2
2013-02-14
scale down stock item a bit on 4:3
Treeki
1
-0
/
+13
2013-02-14
fix a bug with the w7 to w8 transition. untested though
Treeki
2
-17
/
+28
2013-02-13
changes to Ramboo
Treeki
1
-10
/
+16
2013-02-13
add W7 to W8 cutscene
Treeki
6
-6
/
+66
2013-02-12
increased bowser damage
Treeki
1
-1
/
+1
2013-02-12
jumping and player Z order fix for maps
Treeki
2
-12
/
+37
2013-02-12
camera updates for warp zone
Treeki
1
-32
/
+3
2013-02-12
gigantic background hack
Treeki
2
-3
/
+52
2013-02-12
failed/unfinished thing for the ship collisions
Treeki
1
-20
/
+48
2013-02-12
lotsa fixes and updates to the final battle
Treeki
4
-6
/
+47
2013-02-12
add spike model to Balboa
Treeki
1
-3
/
+51
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