index
:
kamek
classic_controller
file-select
freeform-unlocks
level-select
master
megaTestBoss
new-hud
resurrection
Kamek (hack compilation tool) and Newer hacks, plus some content-creation tools
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
(
follow
)
Age
Commit message (
Collapse
)
Author
Files
Lines
2013-02-25
don't start map music until path unlocking, etc is done
Treeki
2
-14
/
+3
2013-02-25
make WM Player play model animations even when the map is not running
Treeki
1
-16
/
+16
2013-02-25
tons and tons of final boss fixes, the usual
Treeki
1
-66
/
+252
2013-02-25
proper hammer sound for koopa throw
Treeki
1
-1
/
+9
2013-02-25
add dYesNoWindow_c defs and update src/koopatlas/core.cpp to be compatible
Treeki
2
-63
/
+53
2013-02-25
add an extra Z order setting to magic platforms
Treeki
1
-0
/
+2
2013-02-25
fix meteor collisions on all sides
Treeki
1
-1
/
+1
2013-02-25
tiny fix to the BG scaler
Treeki
1
-1
/
+1
2013-02-22
map paths can now be unlocked based on star coin amounts
Treeki
2
-2
/
+32
2013-02-22
more updates and fixes to the final boss than I can count
Treeki
4
-190
/
+500
2013-02-22
add swimming support for maps, FINALLY
Treeki
3
-4
/
+61
2013-02-22
update secret message to reflect APDebug updates
Treeki
1
-8
/
+8
2013-02-22
fix using a mushroom from stock item when you have a hammer suit
Treeki
1
-0
/
+6
2013-02-22
update collision debug to support BasicCollider and rotated Physics
Treeki
1
-33
/
+62
2013-02-15
fixed various more samurshai bugs
Treeki
1
-5
/
+43
2013-02-14
lotsa behaviour and animation changes to samurshai
Treeki
1
-12
/
+48
2013-02-14
fixed crap for Ramboo
Treeki
1
-3
/
+8
2013-02-14
added the boss victory anim, hopefully it works in MP too, I have no idea
Treeki
4
-5
/
+16
2013-02-14
fixed Mario falling animation on map. AGAIN.
Treeki
1
-2
/
+2
2013-02-14
palace dude now stops the music when activated
Treeki
1
-0
/
+2
2013-02-14
scale down stock item a bit on 4:3
Treeki
1
-0
/
+13
2013-02-14
fix a bug with the w7 to w8 transition. untested though
Treeki
2
-17
/
+28
2013-02-13
changes to Ramboo
Treeki
1
-10
/
+16
2013-02-13
add W7 to W8 cutscene
Treeki
6
-6
/
+66
2013-02-12
increased bowser damage
Treeki
1
-1
/
+1
2013-02-12
jumping and player Z order fix for maps
Treeki
2
-12
/
+37
2013-02-12
camera updates for warp zone
Treeki
1
-32
/
+3
2013-02-12
gigantic background hack
Treeki
2
-3
/
+52
2013-02-12
failed/unfinished thing for the ship collisions
Treeki
1
-20
/
+48
2013-02-12
lotsa fixes and updates to the final battle
Treeki
4
-6
/
+47
2013-02-12
add spike model to Balboa
Treeki
1
-3
/
+51
2013-02-12
couple of edits to the generic boss stuff
Treeki
2
-4
/
+4
2013-02-12
clean up Ramboo's code a bit, and add animations and stuff
Treeki
1
-49
/
+35
2013-02-12
updates to Meteor, at skawo's request
Treeki
1
-2
/
+13
2013-02-12
don't play boss victory cries for bubbled players
Treeki
1
-4
/
+9
2013-02-10
fancied up the secret codes and added another one
Treeki
2
-1
/
+110
2013-02-10
rotated mushroom platforms are now slidable
Treeki
1
-3
/
+3
2013-02-10
topman only walks when he has no damage, instead of damage levels 0 and 1
Treeki
1
-2
/
+2
2013-02-10
podouble splashes
Treeki
1
-1
/
+24
2013-02-08
podouble podoubled a bit
Treeki
1
-0
/
+7
2013-02-08
fuzzy fuzzed up a bit
Treeki
1
-9
/
+19
2013-02-08
update dEn_c headers a tiny bit
Treeki
1
-1
/
+1
2013-02-08
changed various playsound calls to playsoundwithfunctionb4
Treeki
5
-49
/
+75
2013-02-07
is the podouble done now? maybe??
Treeki
1
-10
/
+16
2013-02-07
a bunch of sprite fixes mixed into one commit, in traditional Newer fashion
Treeki
7
-85
/
+80
2013-02-07
pow block method renamed, plus fixes for some enemies/bosses
Treeki
6
-0
/
+22
2013-02-07
various fixes to Layout code
Treeki
4
-10
/
+35
2013-02-07
cutsceney things
Treeki
2
-0
/
+9
2013-02-07
bigmet pow block fix
Treeki
1
-0
/
+8
2013-02-07
fix missing models on map in 4:3
Treeki
1
-1
/
+1
[prev]
[next]