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2013-04-30don't always use settings 0x80000000 when returning to map from palacedudeTreeki1-2/+5
2013-04-30fix bugs involving the After Fortress Mode in KPTreeki2-6/+12
2013-04-30Minor fixesColin Noga1-3/+7
2013-04-30move automatically after beating castles/fortressesTreeki2-0/+39
2013-04-30changes to palace dude and message box, and removal of cutscenesTreeki4-19/+63
2013-04-30model thingy changes for SKAWOTreeki1-0/+54
2013-04-29Minor fixesColin Noga1-2/+2
2013-04-29Minor fixesColin Noga2-4/+4
2013-04-26don't stop non-existent sound in cutscenesTreeki1-2/+4
2013-04-26lock the players in one position during last sceneTreeki1-0/+8
2013-04-26add pre-programmed fireworks sequenceTreeki1-19/+33
2013-04-21Minor fixesColin Noga1-3/+6
2013-04-19Song house timing and ending touch upsColin Noga1-69/+134
2013-04-19Minor fixesColin Noga1-1/+1
2013-04-19Minor fixesColin Noga1-3/+3
2013-04-18Merge branch 'level-select' of ssh://treeki.rustedlogic.net:30000/Kamek into ↵Colin Noga4-4/+33
level-select
2013-04-18Did a whole bunch of editing to the song files, added a tempo meter for easy ↵Colin Noga1-110/+138
adjustments
2013-04-18Merge branch 'level-select' of tsn:Kamek into level-selectTreeki1-2/+2
2013-04-17Well, fuck me Treeki, Iza sorriezColin Noga1-2/+2
2013-04-18stop fireworks on staffroll command 20 OR after 480 framesTreeki1-0/+9
2013-04-18stop Peach harp fanfare properlyTreeki1-0/+6
2013-04-18reset static variables used by the world map in File SelectTreeki2-4/+18
2013-04-17changed a small model fixColin Noga1-1/+5
2013-04-16various credits bugfixesTreeki1-0/+8
2013-04-16various chestnut bugfixesTreeki1-11/+35
2013-04-16implement custom choreography in the creditsTreeki1-0/+59
2013-04-16fix cutscene memory leak and widescreen issuesTreeki1-2/+12
2013-04-16rename the param of powBlockActivated() from isMPGP to isNotMPGPTreeki7-15/+15
2013-04-13add crapnutTreeki1-0/+325
2013-04-13fix more bugs with player rotation in creditsTreeki3-2/+7
2013-04-13make the star coin count textbox on datefile widerTreeki1-0/+8
2013-04-12Typo fixColin Noga1-3/+1
2013-04-12More Models for the sacrifice! And Z-orders!Colin Noga1-1/+39
2013-04-12Updated music selectionColin Noga1-1/+1
2013-04-12Updated music selectionColin Noga1-10/+1
2013-04-09fixed issue when float_one & 0xFFFF >= 0x8000megazig1-1/+1
2013-04-09added defines and device type checking to classic controller support. ↵megazig1-28/+74
re-added bubble support
2013-04-09fixed codehandler to work with dynamic relocation. also fixed tx checking in ↵megazig1-0/+878
the usbgecko handling code
2013-04-09disable the glitchy debug keys for skipping levelsTreeki1-0/+2
2013-04-09credits sequence final fixesTreeki2-0/+74
2013-04-09fix an overrun character from the end of a secret messageTreeki1-2/+2
2013-04-09only do the final part of the ending sequence once; some other minor fixesTreeki3-5/+13
2013-04-09add final ending scene; save game and return to title afterwardsTreeki7-21/+107
2013-04-09add separate Show Fireworks command to credits scriptTreeki1-3/+4
2013-04-09fix Credits Manager memory leakTreeki1-1/+1
2013-04-08fix possible bug with fading in paths after a map switchTreeki1-5/+14
2013-04-08remove hyphens from world names in completion messagesTreeki1-2/+5
2013-04-08fix shop anim bugTreeki1-0/+2
2013-04-08add Credits Manager spriteTreeki4-0/+968
2013-04-08add Ending Manager spriteTreeki1-0/+307