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2013-04-09added defines and device type checking to classic controller support. ↵megazig1-28/+74
re-added bubble support
2013-04-09fixed codehandler to work with dynamic relocation. also fixed tx checking in ↵megazig1-0/+878
the usbgecko handling code
2013-04-09disable the glitchy debug keys for skipping levelsTreeki1-0/+2
2013-04-09credits sequence final fixesTreeki2-0/+74
2013-04-09fix an overrun character from the end of a secret messageTreeki1-2/+2
2013-04-09only do the final part of the ending sequence once; some other minor fixesTreeki3-5/+13
2013-04-09add final ending scene; save game and return to title afterwardsTreeki7-21/+107
2013-04-09add separate Show Fireworks command to credits scriptTreeki1-3/+4
2013-04-09fix Credits Manager memory leakTreeki1-1/+1
2013-04-08fix possible bug with fading in paths after a map switchTreeki1-5/+14
2013-04-08remove hyphens from world names in completion messagesTreeki1-2/+5
2013-04-08fix shop anim bugTreeki1-0/+2
2013-04-08add Credits Manager spriteTreeki4-0/+968
2013-04-08add Ending Manager spriteTreeki1-0/+307
2013-04-08fix stuff on the map related to tracking level completions, etcTreeki3-10/+45
2013-04-08bonus room fixesTreeki1-18/+63
2013-04-08cutscene sounds, skip dialog, widescreen fixesTreeki2-38/+173
2013-04-08shop fixes: animation speeds, deactivate during opening animationTreeki1-4/+2
2013-04-08fix for sliding into big metsTreeki1-0/+16
2013-04-08a few final boss fixesTreeki3-8/+10
2013-04-08a couple of behaviour fixes to retextured spritesTreeki1-3/+35
2013-04-08disable APDebug by defaultTreeki1-1/+1
2013-04-08skawo model fixesTreeki1-1/+100
2013-03-18Updated map colour with poll resultsColin Noga1-2/+2
2013-03-03skawo's changes to makeYourOwnModelSprite.cppTreeki1-112/+153
2013-03-03add launch starsTreeki6-11/+95
2013-03-03add wm_en_explosion_smk to the effect spawnerTreeki1-0/+1
2013-03-03fix a couple of bugs with the path unlocking and congratulations messagesTreeki1-51/+54
2013-03-03disable mpgp on spike tops with texture 5Treeki1-0/+7
2013-03-03fix the broken fireball setupTreeki1-0/+12
2013-02-28camera panning onto unlocked paths, among other fancy stuff and fixesTreeki6-44/+324
2013-02-28update stars on File Select properly when a level is beatenTreeki1-0/+55
2013-02-28add effects to mapsTreeki2-1/+77
2013-02-28fix music stopping in some casesTreeki1-3/+3
2013-02-28add reserved fields to KP node struct and getOtherNodeTo() methodTreeki1-1/+6
2013-02-28count down spent coins in the shopTreeki2-19/+93
2013-02-28add sounds and fix draw order of message boxTreeki1-1/+7
2013-02-28couple of fixes to shyguy sounds and animationsTreeki2-0/+9
2013-02-28finish the stupid hammer bro hackTreeki1-20/+111
2013-02-28stuff for the big renga blockTreeki1-0/+41
2013-02-28quick fix for a possible issue I noticed in levelinfo.cppTreeki1-1/+2
2013-02-28disable quick saveTreeki2-1/+10
2013-02-25slightly improved debug crap for unlocking all exits/coins/etcTreeki1-29/+8
2013-02-25a hacky thing for W7 on the warp zoneTreeki1-0/+5
2013-02-25implement completion congratulations messagesTreeki4-3/+353
2013-02-25lots of tweaks to animations and sounds for map pathsTreeki2-7/+56
2013-02-25don't start map music until path unlocking, etc is doneTreeki2-14/+3
2013-02-25make WM Player play model animations even when the map is not runningTreeki1-16/+16
2013-02-25tons and tons of final boss fixes, the usualTreeki1-66/+252
2013-02-25proper hammer sound for koopa throwTreeki1-1/+9