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2012-02-25Shy guys almost thereColin Noga1-69/+261
2012-02-24more shy guy junk, almost done!Colin Noga1-4/+5
2012-02-24more shy guy junk, almost done!Colin Noga1-15/+42
2012-02-23broken builds with linker error againColin Noga2-56/+10
2012-02-23Shy Guy and some other changesColin Noga3-151/+334
2012-02-23a fix for one Shyguy bugTreeki1-5/+6
2012-02-23header updatesTreeki1-1/+1
2012-02-23added water BG to World MapsTreeki7-19/+61
2012-02-22Broken Shy Guy CommitColin Noga1-43/+305
2012-02-21Broken shy guy 2Colin Noga1-0/+2
2012-02-21Broken shy guyColin Noga1-276/+435
2012-02-20More shy guy updates : prototypes completeColin Noga3-22/+219
2012-02-19shy guy pushesColin Noga1-37/+301
2012-02-19Shy Guy updatedColin Noga1-22/+65
2012-02-18ShyGuy updateColin Noga1-94/+37
2012-02-18Shyguy initial commitColin Noga1-0/+219
2012-02-18spritetex fixesColin Noga1-69/+236
2012-02-18fixed memory leaksTreeki3-3/+12
2012-02-12updated the memory debugging code (HeapBar) a bitTreeki2-25/+43
2012-02-12new bits for Tile God to block effects and soundsTreeki1-12/+18
2012-02-07Magic Platform addedTreeki1-0/+281
2012-02-07lots of header updates, plus a new dCourse.hTreeki1-11/+0
2012-02-06added mushroom platform retextureTreeki1-0/+8
2012-02-06OBJ_KINOKO can now be tiltedTreeki1-0/+227
2012-02-06added EN_COIN to sprite 38 exemptionsTreeki1-0/+3
2012-02-05I ... didn't check which nybbles were used. oopsTreeki1-2/+14
2012-02-05added rolling hill retextureTreeki1-0/+2
2012-02-05shaved a ton of redundant code off spritetex.S, hopefully didn't break anythingTreeki1-272/+69
2012-02-04fixed the fix for sprite 38Treeki1-2/+5
2012-02-04ported Another sprite 38 fix to NewerTreeki1-3/+4
2012-02-01I'm a dumbassTreeki1-1/+1
2012-02-01hopefully fixes Pipe SpawnerTreeki1-0/+9
2012-02-01tilegod updatesTreeki1-0/+222
2012-02-01removed some dead code from MsgBoxTreeki1-43/+0
2012-01-30message boxes are now functionalTreeki2-190/+387
2012-01-17added path support and the new API LevelInfoTreeki15-78/+412
2012-01-16moved levelinfo to levelinfo_old, so I can add the C++ APITreeki3-3/+3
2012-01-16mapfile_tool handles the two projects nowTreeki2-0/+0
2012-01-16cleaning up houseTreeki1-93/+0
2012-01-16fixed some rendering issuesTreeki3-8/+8
2012-01-16quick optimisation I noticedTreeki1-4/+6
2012-01-16added doodads + animation, plus bugfixesTreeki5-18/+159
2012-01-15initial commit of the Koopatlas engineTreeki12-0/+2276
2012-01-15Cleanups in the include files and other stuffTreeki1-4/+4
2012-01-12fixes for using class functions instead of extern'd callsmegazig10-106/+336
updated full daEnDosun_c definition half working daEnMegaDosun_c
2012-01-11changed class1EC to collisionMgr classmegazig2-15/+203
changed class484 to freezeMgr class added daEnDosun_c definition fixed bossMegaGecko to use new collisionMgr class changed bossThwompaDomp to inherit from daEnDosun_c (need to make it actually different now)
2011-12-31a hack to add custom music that may or may not workTreeki1-0/+53
2011-11-05changes and junkColin Noga5-69/+140
2011-11-01Merge branch 'level-select' of tsn:Kamek into level-selectTreeki6-138/+518
2011-11-01fixed line god. I need to port it to the C++ classes eventually...Treeki1-213/+236