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2011-04-08Another batch of sprites...Colin Noga1-52/+197
2011-04-08fuck typosTreeki1-1/+1
2011-04-07cleaning up spritetex codeTreeki1-7/+136
2011-03-28Pa1/2/3 tilesets can now be swapped into any slot, except for animationsTreeki1-0/+94
2011-03-26added .o support to Kamek, and a separate project for Newer with codehandlerTreeki3-2/+1763
2011-03-23added HUD support and some more debug stuffTreeki6-54/+218
2011-03-21more camera workTreeki2-8/+32
2011-03-20working on the cameraTreeki2-14/+17
2011-03-20added W2 map definition. updated worldmap_gen.rb a bitTreeki1-8/+10
2011-03-16yawn. some work on content, including an embarassingly crappy GW scenegenTreeki2-10/+16
2011-03-15working scene support in dWMMap_c. todo: a proper tool for editing/previewingTreeki4-59/+155
2011-03-15refactored WorldMap to use the same init method as Nintendo (function chains)Treeki1-117/+122
2011-03-15WorldMapData is now dWMPathData_c and loads its data from the resource managerTreeki5-88/+121
2011-03-13made LevelInfo into an OO class and added a header file for dWMResourceMng_cTreeki8-231/+157
2011-03-13WMResourceMng now works! also, a bit more cleanupTreeki3-17/+27
2011-03-13compiles now! untested, though. also did some work on dWMResourceMng_cTreeki3-4/+47
2011-03-13removed Another stuff from master branchTreeki1-23/+0
2011-03-13some cleanup, removed menu code from master branch. does not compile yetTreeki3-1588/+955
2011-03-12initial commit. now I can start playing with stuff!Treeki34-0/+6324