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2011-09-21More stuff for mrsunColin Noga1-10/+48
2011-09-21Minor mrsun adjustmentsColin Noga1-26/+34
2011-09-19Mr.Sun, moonglowColin Noga1-1/+1
2011-09-19Mr.Sun, specified moon textureColin Noga1-2/+5
2011-09-19Mr.Sun, nearly finished!Colin Noga1-22/+59
2011-09-19glowy model support added to MrSunTreeki1-16/+36
2011-09-19MrSun latestColin Noga1-21/+26
2011-09-19MrSun behavioually finished. Needs collision work, a little model work.Colin Noga1-66/+130
2011-09-18Mrsun with proper modelColin Noga1-33/+49
2011-09-17MrSun LatestColin Noga1-112/+145
2011-09-17Forgot my hatColin Noga1-1/+1
2011-09-17MrSun, with linker problems due to doStateChangeColin Noga1-18/+273
2011-09-17Mr Sun model rendering fixedTreeki1-2/+16
2011-09-17as usual, I forget something in the statification of MrSunTreeki1-0/+1
2011-09-17statified MrSunTreeki1-0/+37
2011-09-17new fancy preprocessor stuff for StatesTreeki1-15/+8
2011-09-17Mr Sun converted to C++. untested but compilesTreeki1-7/+20
2011-09-16uncompiling mr sunTreeki1-96/+25
2011-09-11MrSun prototype and some fixesColin Noga3-180/+281
2011-08-27Disable crowd clapper event, Sprite swapper fixes.Colin Noga1-58/+211
2011-08-14Bobomb bros, colour snow, pipe spawner, and other fixes.Colin Noga2-12/+165
2011-08-14fixed powerup soundTreeki1-10/+28
2011-08-14random tile engine is fixed once and for all!Treeki1-5/+5
2011-08-14forgot to remove this debug codeTreeki1-3/+0
2011-08-14merged random tiles into level-selectTreeki2-85/+196
2011-08-09Merged multiplayer hammer fixes inColin Noga1-0/+39
2011-08-09updates!Colin Noga1-2/+94
2011-08-01added actor loggingTreeki2-0/+60
2011-07-23Added Crowd clapper. Changed everything to LF only. If anyone on Windows ↵Colin Noga29-4961/+5144
tries to read the code now, they will be faced with a single impenetrable line!
2011-07-23fixed crapTreeki1-0/+71
2011-07-23added event blockTreeki1-0/+210
2011-07-20Fixed up sprite spawner (probably)Colin Noga1-9/+16
2011-07-19Bunch of fixes, Zorder stuff, and non-working sprespawnerColin Noga3-17/+310
2011-07-13Adding sprite spawner upgrade, and hammer bros throwing stuffColin Noga3-455/+631
2011-06-26Trying again to merge changesColin Noga1-0/+159
2011-06-24added the compression updates from masterTreeki1-0/+127
2011-06-19Added all latest fixes for textures, event looper, and sprite spawner, plus ↵Colin Noga2-7/+411
some other odds and ends
2011-06-11Event looper is fully functional!Colin Noga1-24/+36
2011-06-10Added stupid event looper that is not working to sprite 79Colin Noga1-0/+104
2011-06-10Added many small fixes, updates, etcColin Noga3-133/+662
2011-05-21fixed switch blocksTreeki1-0/+58
2011-05-17Submitted for Treeki's perusalColin Noga1-25/+67
2011-05-17temporary fixes and in-progress changes to the size hackColin Noga3-44/+162
2011-05-17sprite texture name generation no longer clobbers r6..9Treeki1-8/+16
2011-05-16Pushed last mostly stable Tempus hacksColin Noga3-22/+739
2011-05-09switch settings on Level SelectTreeki2-0/+24
2011-05-09fixed switch blockTreeki1-2/+2
2011-05-09adding Tempus's current sprite texturesTreeki1-12/+29
2011-05-08oops, a bug in SetTitleTreeki1-1/+2
2011-05-08bringing the switch block hack over to this branchTreeki1-0/+72