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kamek
classic_controller
file-select
freeform-unlocks
level-select
master
megaTestBoss
new-hud
resurrection
Kamek (hack compilation tool) and Newer hacks, plus some content-creation tools
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Age
Commit message (
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Author
Files
Lines
2012-09-21
pumpkin goomba shiz
Colin Noga
1
-1
/
+1
2012-09-21
updated map data format
Treeki
2
-2
/
+9
2012-09-21
a failed attempt at better changes, pushed so I can test at home
Treeki
1
-5
/
+35
2012-09-21
fixed KP pipe/door/etc animations
Treeki
1
-5
/
+5
2012-09-21
file select level looping fixed
Treeki
1
-18
/
+17
2012-09-19
couple of fixes
Treeki
2
-2
/
+2
2012-09-19
made cutscene skippable AND go to worldmap at end, for testing
Treeki
1
-1
/
+3
2012-09-19
added Exits and Star Coins fields to datefile
Treeki
2
-52
/
+139
2012-09-19
fix bug with fileselect world names
Treeki
1
-1
/
+1
2012-09-19
okay this one REALLY does fix the overlaps
Treeki
1
-8
/
+8
2012-09-17
should fix path layer overlaps, hopefully?
Treeki
1
-0
/
+8
2012-09-16
fixed palace dude switch thing, skawo says it's complete now, yay
Treeki
1
-8
/
+9
2012-09-16
fixed message boxes not drawing
Treeki
2
-1
/
+6
2012-09-16
a bugfix, and some debug code
file-select
Treeki
1
-0
/
+35
2012-09-16
go speed! a terrible hack to make builds far faster
Treeki
25
-155
/
+22
2012-09-16
added an untested world name thing
Treeki
2
-1
/
+29
2012-09-15
added unfinished PalaceDude
Treeki
3
-44
/
+101
2012-09-15
fixed a profile assignment conflict and added a doc for assigned profiles
Treeki
1
-1
/
+1
2012-09-15
debug crap
Treeki
1
-0
/
+148
2012-09-15
initial version of file select
Treeki
4
-66
/
+200
2012-09-13
Added in pumpkin goomba and the airship key global event option
Colin Noga
2
-0
/
+313
2012-09-12
shy guy fixes, Mega Goomba fixes
Colin Noga
2
-28
/
+15
2012-09-10
behind Layer2 z-order for magic platforms
Treeki
1
-0
/
+5
2012-09-07
untested retextures/re-effects/re-sounds for igapuku and tobipuku
Treeki
1
-0
/
+81
2012-09-01
Fixes to shy guy, more music added, bone platform flip added
Colin Noga
3
-43
/
+39
2012-09-02
added support for wide/non-wide cutscenes, might not even be useful for us, ↵
Treeki
2
-18
/
+28
oh well
2012-09-01
the beginnings of a working cutscene player
Treeki
2
-2
/
+159
2012-08-30
bone piece thing
Treeki
1
-0
/
+104
2012-08-30
some path fixes
Colin Noga
1
-25
/
+31
2012-08-30
collision types for magic platforms
Treeki
1
-9
/
+45
2012-08-30
quick fix so the WORLD_MAP settings don't conflict with nintendo's
Treeki
1
-2
/
+2
2012-08-29
Node fix, added a new effect
Colin Noga
2
-2
/
+3
2012-08-29
fuck me, I removed this change by accident...
Treeki
1
-1
/
+2
2012-08-29
LOTS of debug output for path unlocking
Treeki
2
-6
/
+30
2012-08-28
fixed opacity animations and reversible loop
Treeki
1
-3
/
+8
2012-08-28
fixed some bugs in the path manager
Treeki
1
-13
/
+19
2012-08-28
hammer suit model
Treeki
5
-0
/
+175
2012-08-25
made hammers use a separate model/arc
Treeki
1
-1
/
+1
2012-08-17
i am bad at assembly
Treeki
1
-2
/
+2
2012-08-17
nonzero nybble 11 on OBJ_SNOW now forces snow colours
Treeki
1
-0
/
+15
2012-08-15
No idea, but some changes...?
Colin Noga
4
-39
/
+62
2012-07-29
minor star coin fix
Colin Noga
1
-2
/
+2
2012-07-28
stuuffff also entrance OSRepo
Colin Noga
4
-15
/
+16
2012-07-28
more star coin screen imrprovements
Colin Noga
3
-15
/
+50
2012-07-27
Fixed up Starcoin menu
Colin Noga
4
-48
/
+56
2012-07-27
oops
Colin Noga
2
-2
/
+3
2012-07-27
Oops, need these too
Colin Noga
2
-0
/
+464
2012-07-27
this fix might work, it might not, I don't know, I can't compile it
Treeki
2
-3
/
+3
2012-07-27
BROKEN - something wrong with includes, possibly related to the order =|
Colin Noga
6
-23
/
+33
2012-07-26
changed some convenience button junk
Colin Noga
4
-11
/
+52
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