Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2012-02-12 | updated the memory debugging code (HeapBar) a bit | Treeki | 2 | -25/+43 | |
2012-02-12 | new bits for Tile God to block effects and sounds | Treeki | 1 | -12/+18 | |
2012-02-07 | Magic Platform added | Treeki | 1 | -0/+281 | |
2012-02-07 | lots of header updates, plus a new dCourse.h | Treeki | 1 | -11/+0 | |
2012-02-06 | added mushroom platform retexture | Treeki | 1 | -0/+8 | |
2012-02-06 | OBJ_KINOKO can now be tilted | Treeki | 1 | -0/+227 | |
2012-02-06 | added EN_COIN to sprite 38 exemptions | Treeki | 1 | -0/+3 | |
2012-02-05 | I ... didn't check which nybbles were used. oops | Treeki | 1 | -2/+14 | |
2012-02-05 | added rolling hill retexture | Treeki | 1 | -0/+2 | |
2012-02-05 | shaved a ton of redundant code off spritetex.S, hopefully didn't break anything | Treeki | 1 | -272/+69 | |
2012-02-04 | fixed the fix for sprite 38 | Treeki | 1 | -2/+5 | |
2012-02-04 | ported Another sprite 38 fix to Newer | Treeki | 1 | -3/+4 | |
2012-02-01 | I'm a dumbass | Treeki | 1 | -1/+1 | |
2012-02-01 | hopefully fixes Pipe Spawner | Treeki | 1 | -0/+9 | |
2012-02-01 | tilegod updates | Treeki | 1 | -0/+222 | |
2012-02-01 | removed some dead code from MsgBox | Treeki | 1 | -43/+0 | |
2012-01-30 | message boxes are now functional | Treeki | 2 | -190/+387 | |
2012-01-17 | added path support and the new API LevelInfo | Treeki | 15 | -78/+412 | |
2012-01-16 | moved levelinfo to levelinfo_old, so I can add the C++ API | Treeki | 3 | -3/+3 | |
2012-01-16 | mapfile_tool handles the two projects now | Treeki | 2 | -0/+0 | |
2012-01-16 | cleaning up house | Treeki | 1 | -93/+0 | |
2012-01-16 | fixed some rendering issues | Treeki | 3 | -8/+8 | |
2012-01-16 | quick optimisation I noticed | Treeki | 1 | -4/+6 | |
2012-01-16 | added doodads + animation, plus bugfixes | Treeki | 5 | -18/+159 | |
2012-01-15 | initial commit of the Koopatlas engine | Treeki | 12 | -0/+2276 | |
2012-01-15 | Cleanups in the include files and other stuff | Treeki | 1 | -4/+4 | |
2012-01-12 | fixes for using class functions instead of extern'd calls | megazig | 10 | -106/+336 | |
updated full daEnDosun_c definition half working daEnMegaDosun_c | |||||
2012-01-11 | changed class1EC to collisionMgr class | megazig | 2 | -15/+203 | |
changed class484 to freezeMgr class added daEnDosun_c definition fixed bossMegaGecko to use new collisionMgr class changed bossThwompaDomp to inherit from daEnDosun_c (need to make it actually different now) | |||||
2011-12-31 | a hack to add custom music that may or may not work | Treeki | 1 | -0/+53 | |
2011-11-05 | changes and junk | Colin Noga | 5 | -69/+140 | |
2011-11-01 | fixed line god. I need to port it to the C++ classes eventually... | Treeki | 1 | -213/+236 | |
2011-10-22 | unworking balboa boss for testing | Colin Noga | 3 | -86/+353 | |
2011-10-22 | Lots of boss updates | Colin Noga | 5 | -55/+168 | |
2011-10-21 | BUG: not checking if GetSpecificPlayerActor() returns 0 | Stephen Simpson | 1 | -0/+8 | |
2011-10-21 | Cleaned up wall detection | Stephen Simpson | 1 | -0/+6 | |
2011-10-21 | added floor based detection to MG | Stephen Simpson | 1 | -218/+114 | |
changed MG's jumping to use yspeed so it can do floor detection | |||||
2011-10-19 | added anmTexSrt to Ramboo | Stephen Simpson | 1 | -0/+23 | |
2011-10-19 | fuzzy updates, ramboo updates, playing around with ramboo anmChrs, and added ↵ | Colin Noga | 3 | -39/+813 | |
the beginnings of BalboaWrench | |||||
2011-10-19 | added player and sprite collision to MG | Stephen Simpson | 2 | -97/+256 | |
added a Turn state to MG semi-fixed collision box for MG | |||||
2011-10-15 | Ramboo broken-like, pushing so someone can get me the linker error | Colin Noga | 2 | -52/+151 | |
2011-10-15 | Started on adding anmTexSrt into code | Stephen Simpson | 1 | -0/+34 | |
2011-10-15 | some touch ups, animations, effects, sounds, the stage end function, and a ↵ | Colin Noga | 3 | -42/+128 | |
proper wipe, fake coin improvements | |||||
2011-10-14 | added fake star coin to slot 49 | Colin Noga | 2 | -0/+115 | |
2011-10-14 | Tweeks to MG for animations | Stephen Simpson | 1 | -14/+24 | |
2011-10-14 | Polished up Fuzzy Bear a bunch, made boss ramboo. Both are waiting on ↵ | Colin Noga | 3 | -29/+440 | |
anmChr, kameck intro, and outro wipe. Also turned effectvideo into effect spawner. | |||||
2011-10-14 | anmChr working | Stephen Simpson | 1 | -6/+6 | |
2011-10-14 | moved setNewCollisionRect to player.h so multiple actors can call it | Stephen Simpson | 3 | -4/+47 | |
updated MG with attempted fixes for anmChr changed banm_c's _setUpdateRate and others to public for anmChr | |||||
2011-10-14 | Got working anmPat animations. anmChr needs fixing | Stephen Simpson | 1 | -87/+47 | |
added rotation to MegaGoomba based on direction. added eyes blinking to MegaGoomba. added speed and jump changes based on how many hits MG has taken. | |||||
2011-10-13 | Started work on animations | Stephen Simpson | 3 | -19/+101 | |
2011-10-13 | Fuzzy Boss Effects | Colin Noga | 1 | -18/+49 | |