Age | Commit message (Expand) | Author | Files | Lines |
2012-09-23 | I have this uncanny ability to break things right before I commit them | Treeki | 1 | -1/+1 |
2012-09-23 | finally fixed all animations... I hope? | Treeki | 3 | -6/+10 |
2012-09-23 | fixing animation directions, hopefully? | Treeki | 1 | -4/+4 |
2012-09-23 | Various fixes | Treeki | 2 | -34/+37 |
2012-09-22 | some badly needed polishing for the map engine | Treeki | 2 | -11/+43 |
2012-09-22 | refactored animations, and added new untested ones | Treeki | 4 | -305/+106 |
2012-09-22 | huh, I forgot to disable spammy debugging here | Treeki | 1 | -1/+1 |
2012-09-22 | quick fix for the HUD | Treeki | 1 | -0/+4 |
2012-09-22 | file select should be fixed now | Treeki | 1 | -2/+2 |
2012-09-22 | fixed moving after change nodes | Treeki | 4 | -5/+30 |
2012-09-21 | pumpkin goomba shiz | Colin Noga | 1 | -1/+1 |
2012-09-21 | updated map data format | Treeki | 2 | -2/+9 |
2012-09-21 | a failed attempt at better changes, pushed so I can test at home | Treeki | 1 | -5/+35 |
2012-09-21 | fixed KP pipe/door/etc animations | Treeki | 1 | -5/+5 |
2012-09-21 | file select level looping fixed | Treeki | 1 | -18/+17 |
2012-09-21 | still working on the new HUD... | Treeki | 5 | -7/+35 |
2012-09-21 | fixes, header cleanups, and part of the code for the new HUD | Treeki | 3 | -6/+138 |
2012-09-20 | beginnings of the new HUD | Treeki | 2 | -7/+48 |
2012-09-20 | cleaning up in preparation for the new HUD, plus a few other changes | Treeki | 6 | -403/+23 |
2012-09-19 | couple of fixes | Treeki | 2 | -2/+2 |
2012-09-19 | made cutscene skippable AND go to worldmap at end, for testing | Treeki | 1 | -1/+3 |
2012-09-19 | added Exits and Star Coins fields to datefile | Treeki | 2 | -52/+139 |
2012-09-19 | fix bug with fileselect world names | Treeki | 1 | -1/+1 |
2012-09-19 | okay this one REALLY does fix the overlaps | Treeki | 1 | -8/+8 |
2012-09-17 | should fix path layer overlaps, hopefully? | Treeki | 1 | -0/+8 |
2012-09-16 | fixed palace dude switch thing, skawo says it's complete now, yay | Treeki | 1 | -8/+9 |
2012-09-16 | fixed message boxes not drawing | Treeki | 2 | -1/+6 |
2012-09-16 | a bugfix, and some debug codefile-select | Treeki | 1 | -0/+35 |
2012-09-16 | go speed! a terrible hack to make builds far faster | Treeki | 25 | -155/+22 |
2012-09-16 | added an untested world name thing | Treeki | 2 | -1/+29 |
2012-09-15 | added unfinished PalaceDude | Treeki | 3 | -44/+101 |
2012-09-15 | fixed a profile assignment conflict and added a doc for assigned profiles | Treeki | 1 | -1/+1 |
2012-09-15 | debug crap | Treeki | 1 | -0/+148 |
2012-09-15 | initial version of file select | Treeki | 4 | -66/+200 |
2012-09-13 | Added in pumpkin goomba and the airship key global event option | Colin Noga | 2 | -0/+313 |
2012-09-12 | shy guy fixes, Mega Goomba fixes | Colin Noga | 2 | -28/+15 |
2012-09-10 | behind Layer2 z-order for magic platforms | Treeki | 1 | -0/+5 |
2012-09-07 | untested retextures/re-effects/re-sounds for igapuku and tobipuku | Treeki | 1 | -0/+81 |
2012-09-01 | Fixes to shy guy, more music added, bone platform flip added | Colin Noga | 3 | -43/+39 |
2012-09-02 | added support for wide/non-wide cutscenes, might not even be useful for us, o... | Treeki | 2 | -18/+28 |
2012-09-01 | the beginnings of a working cutscene player | Treeki | 2 | -2/+159 |
2012-08-30 | bone piece thing | Treeki | 1 | -0/+104 |
2012-08-30 | some path fixes | Colin Noga | 1 | -25/+31 |
2012-08-30 | collision types for magic platforms | Treeki | 1 | -9/+45 |
2012-08-30 | quick fix so the WORLD_MAP settings don't conflict with nintendo's | Treeki | 1 | -2/+2 |
2012-08-29 | Node fix, added a new effect | Colin Noga | 2 | -2/+3 |
2012-08-29 | fuck me, I removed this change by accident... | Treeki | 1 | -1/+2 |
2012-08-29 | LOTS of debug output for path unlocking | Treeki | 2 | -6/+30 |
2012-08-28 | fixed opacity animations and reversible loop | Treeki | 1 | -3/+8 |
2012-08-28 | fixed some bugs in the path manager | Treeki | 1 | -13/+19 |