Age | Commit message (Expand) | Author | Files | Lines |
2012-09-28 | added level flags to levelinfo | Treeki | 3 | -2/+4 |
2012-09-28 | final WorldDef update hopefully | Treeki | 1 | -1/+4 |
2012-09-28 | HUD numbers are now working | Treeki | 1 | -9/+24 |
2012-09-28 | various fixes to stuff on map HUD | Treeki | 2 | -10/+9 |
2012-09-28 | Disabled spammy debugging | Treeki | 1 | -1/+1 |
2012-09-28 | untested automatically moving elements and world numbers | Treeki | 1 | -11/+61 |
2012-09-27 | new levelinfo format and a couple of fixes | Treeki | 11 | -29/+47 |
2012-09-27 | star coin count, need to fix thisnew-hud | Treeki | 1 | -0/+4 |
2012-09-27 | fuck it I can't be assed to make lives reset only when needed | Treeki | 1 | -0/+1 |
2012-09-27 | fixed a possible crash bug where the HUD was accessed before it was created | Treeki | 2 | -4/+7 |
2012-09-27 | draw order fix | Treeki | 1 | -0/+2 |
2012-09-27 | a tiny bit of savefile RE, and default world stuff in the savefile | Treeki | 1 | -0/+29 |
2012-09-27 | world change nodes now don't activate if you're already at that world | Treeki | 1 | -14/+18 |
2012-09-27 | made world changes work, and HUD colourising and other fun things | Treeki | 6 | -111/+216 |
2012-09-27 | added untested support for world change nodes | Treeki | 5 | -13/+111 |
2012-09-26 | Player Angles, shop lakitu improvements, and shop level node corrections | Colin Noga | 5 | -17/+42 |
2012-09-25 | added Remocon and GameMgr definitions, and made map HUD buttons work | Treeki | 5 | -8/+28 |
2012-09-25 | fixed display of lives | Treeki | 2 | -13/+70 |
2012-09-24 | various changes and bugfixes | Treeki | 5 | -27/+42 |
2012-09-24 | unfinished ActivePhysics debugging | Treeki | 1 | -0/+222 |
2012-09-24 | fixed fasthack compilation | Treeki | 1 | -2/+0 |
2012-09-23 | shy guy fixes | Colin Noga | 1 | -0/+17 |
2012-09-23 | fixed up the level select yaml, fixed snowman pokey and commented out cheep c... | Colin Noga | 1 | -5/+21 |
2012-09-23 | made the world map effects be loaded | Treeki | 1 | -0/+9 |
2012-09-23 | fixed repeating player effects | Treeki | 1 | -2/+3 |
2012-09-23 | fixed effect rendering on the map | Treeki | 2 | -0/+12 |
2012-09-23 | debugging junk for effects | Treeki | 1 | -0/+44 |
2012-09-23 | I have this uncanny ability to break things right before I commit them | Treeki | 1 | -1/+1 |
2012-09-23 | finally fixed all animations... I hope? | Treeki | 3 | -6/+10 |
2012-09-23 | fixing animation directions, hopefully? | Treeki | 1 | -4/+4 |
2012-09-23 | Various fixes | Treeki | 2 | -34/+37 |
2012-09-22 | some badly needed polishing for the map engine | Treeki | 2 | -11/+43 |
2012-09-22 | refactored animations, and added new untested ones | Treeki | 4 | -305/+106 |
2012-09-22 | huh, I forgot to disable spammy debugging here | Treeki | 1 | -1/+1 |
2012-09-22 | quick fix for the HUD | Treeki | 1 | -0/+4 |
2012-09-22 | file select should be fixed now | Treeki | 1 | -2/+2 |
2012-09-22 | fixed moving after change nodes | Treeki | 4 | -5/+30 |
2012-09-21 | pumpkin goomba shiz | Colin Noga | 1 | -1/+1 |
2012-09-21 | updated map data format | Treeki | 2 | -2/+9 |
2012-09-21 | a failed attempt at better changes, pushed so I can test at home | Treeki | 1 | -5/+35 |
2012-09-21 | fixed KP pipe/door/etc animations | Treeki | 1 | -5/+5 |
2012-09-21 | file select level looping fixed | Treeki | 1 | -18/+17 |
2012-09-21 | still working on the new HUD... | Treeki | 5 | -7/+35 |
2012-09-21 | fixes, header cleanups, and part of the code for the new HUD | Treeki | 3 | -6/+138 |
2012-09-20 | beginnings of the new HUD | Treeki | 2 | -7/+48 |
2012-09-20 | cleaning up in preparation for the new HUD, plus a few other changes | Treeki | 6 | -403/+23 |
2012-09-19 | couple of fixes | Treeki | 2 | -2/+2 |
2012-09-19 | made cutscene skippable AND go to worldmap at end, for testing | Treeki | 1 | -1/+3 |
2012-09-19 | added Exits and Star Coins fields to datefile | Treeki | 2 | -52/+139 |
2012-09-19 | fix bug with fileselect world names | Treeki | 1 | -1/+1 |