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2012-07-27oopsColin Noga2-2/+3
2012-07-27Oops, need these tooColin Noga2-0/+464
2012-07-27this fix might work, it might not, I don't know, I can't compile itTreeki2-3/+3
2012-07-27BROKEN - something wrong with includes, possibly related to the order =|Colin Noga6-23/+33
2012-07-26changed some convenience button junkColin Noga4-11/+52
2012-07-26oh well.Treeki4-33/+13
2012-07-25new point soundsTreeki1-1/+4
2012-07-25node colours should be fixed nowTreeki2-1/+3
2012-07-25added a very initial work on a cutscene player sceneTreeki2-0/+84
2012-07-25lots more work completed, basic unlocks workingfreeform-unlocksTreeki7-50/+178
2012-07-25moving to desktopTreeki3-24/+3
2012-07-24trying laki fixes, linked in anmClrColin Noga3-3/+53
2012-07-24parts of the new unlock system, still got to wrap up some stuffTreeki4-7/+128
2012-07-24added in all the wm shop junk - can not get models to render overtop, thoughColin Noga6-31/+593
2012-07-23More node and path related codeColin Noga7-55/+73
2012-07-22Added node model rendering junk - non working.Colin Noga6-95/+88
2012-07-23added Level Node Extra stuff. untested in game, but it compilesTreeki2-0/+40
2012-07-22Added a comment for node infoColin Noga1-0/+4
2012-07-22Lots of world map path rendering and movement implementations and fixes.Colin Noga10-233/+211
2012-07-20ArrrghColin Noga4-108/+136
2012-07-20typo, fixedColin Noga2-1/+4
2012-07-20Trying to do the damn jump codeColin Noga4-42/+58
2012-07-20Bugfix to the hud, added in player animations for path movementColin Noga6-71/+440
2012-07-19name changeColin Noga1-2/+2
2012-07-19updates to HUD and commenting out of some spec changesColin Noga4-67/+123
2012-07-18Putting the build into working order.Colin Noga3-10/+14
2012-07-18Updated doodad engine spec with delays, and a few other minor fixesColin Noga5-70/+159
2012-07-17Map fixes: HUD now reflects map status, Mario model reflects powerupColin Noga4-25/+287
2012-07-16Samurai Shy is in beta, added Song Block as a sprite, a few minor boss fixes.Colin Noga5-160/+273
2012-07-15Lots of bug fixes, changing up the giga goomba, added in shy guy samurai bossColin Noga9-160/+1067
2012-07-11Fixed names of bowser stuffColin Noga1-3/+3
2012-07-11Plenty of bugfixes, and bowser improvementsColin Noga7-39/+112
2012-07-10Some more small changes to music hack and nullsubColin Noga3-20/+20
2012-07-09Added a name table to the song hackColin Noga1-2/+78
2012-07-10filesize fixing, hopefullyTreeki1-0/+26
2012-07-10the great extraordinary Custom Music Hack comes to your .. gitsTreeki2-66/+83
2012-07-07Added bowser bridge battleColin Noga2-0/+303
2012-07-07Lots of fixesColin Noga5-33/+33
2012-07-04Added Newer nullsubs for dynamic use, improved mapfile a little (mostly error...Colin Noga1-0/+16
2012-07-03Added StageActorLight, bonusRoom is complete except for sfxColin Noga1-93/+492
2012-06-30Minor summer sun updatesColin Noga1-10/+19
2012-06-25Worked more on bonus room - light is broken, and the delete functions are pro...Colin Noga1-187/+101
2012-06-24stageActorLight and junkColin Noga1-34/+123
2012-06-24Lots of bug fixes, bowser improvements, summer sun hacks, JPN support, etc.Colin Noga8-17/+946
2012-06-14Added a summer sun build chain, updated Bowser bossColin Noga2-7/+293
2012-06-09Updated and improved Bowser bossColin Noga1-69/+148
2012-05-08I don't even remember what shit this commit containsTreeki7-30/+109
2012-05-03disabled checkZoneBoundaries for infinitely moving magic platformsTreeki1-4/+1
2012-04-29I am a dumbassTreeki1-1/+1
2012-04-29fixed toad textures?Treeki1-0/+13