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2013-04-08shop fixes: animation speeds, deactivate during opening animationTreeki1-4/+2
2013-04-08fix for sliding into big metsTreeki1-0/+16
2013-04-08a few final boss fixesTreeki3-8/+10
2013-04-08a couple of behaviour fixes to retextured spritesTreeki1-3/+35
2013-04-08disable APDebug by defaultTreeki1-1/+1
2013-04-08skawo model fixesTreeki1-1/+100
2013-03-18Updated map colour with poll resultsColin Noga1-2/+2
2013-03-03skawo's changes to makeYourOwnModelSprite.cppTreeki1-112/+153
2013-03-03add launch starsTreeki6-11/+95
2013-03-03add wm_en_explosion_smk to the effect spawnerTreeki1-0/+1
2013-03-03fix a couple of bugs with the path unlocking and congratulations messagesTreeki1-51/+54
2013-03-03disable mpgp on spike tops with texture 5Treeki1-0/+7
2013-03-03fix the broken fireball setupTreeki1-0/+12
2013-02-28camera panning onto unlocked paths, among other fancy stuff and fixesTreeki6-44/+324
2013-02-28update stars on File Select properly when a level is beatenTreeki1-0/+55
2013-02-28add effects to mapsTreeki2-1/+77
2013-02-28fix music stopping in some casesTreeki1-3/+3
2013-02-28add reserved fields to KP node struct and getOtherNodeTo() methodTreeki1-1/+6
2013-02-28count down spent coins in the shopTreeki2-19/+93
2013-02-28add sounds and fix draw order of message boxTreeki1-1/+7
2013-02-28couple of fixes to shyguy sounds and animationsTreeki2-0/+9
2013-02-28finish the stupid hammer bro hackTreeki1-20/+111
2013-02-28stuff for the big renga blockTreeki1-0/+41
2013-02-28quick fix for a possible issue I noticed in levelinfo.cppTreeki1-1/+2
2013-02-28disable quick saveTreeki2-1/+10
2013-02-25slightly improved debug crap for unlocking all exits/coins/etcTreeki1-29/+8
2013-02-25a hacky thing for W7 on the warp zoneTreeki1-0/+5
2013-02-25implement completion congratulations messagesTreeki4-3/+353
2013-02-25lots of tweaks to animations and sounds for map pathsTreeki2-7/+56
2013-02-25don't start map music until path unlocking, etc is doneTreeki2-14/+3
2013-02-25make WM Player play model animations even when the map is not runningTreeki1-16/+16
2013-02-25tons and tons of final boss fixes, the usualTreeki1-66/+252
2013-02-25proper hammer sound for koopa throwTreeki1-1/+9
2013-02-25add dYesNoWindow_c defs and update src/koopatlas/core.cpp to be compatibleTreeki2-63/+53
2013-02-25add an extra Z order setting to magic platformsTreeki1-0/+2
2013-02-25fix meteor collisions on all sidesTreeki1-1/+1
2013-02-25tiny fix to the BG scalerTreeki1-1/+1
2013-02-22map paths can now be unlocked based on star coin amountsTreeki2-2/+32
2013-02-22more updates and fixes to the final boss than I can countTreeki4-190/+500
2013-02-22add swimming support for maps, FINALLYTreeki3-4/+61
2013-02-22update secret message to reflect APDebug updatesTreeki1-8/+8
2013-02-22fix using a mushroom from stock item when you have a hammer suitTreeki1-0/+6
2013-02-22update collision debug to support BasicCollider and rotated PhysicsTreeki1-33/+62
2013-02-15fixed various more samurshai bugsTreeki1-5/+43
2013-02-14lotsa behaviour and animation changes to samurshaiTreeki1-12/+48
2013-02-14fixed crap for RambooTreeki1-3/+8
2013-02-14added the boss victory anim, hopefully it works in MP too, I have no ideaTreeki4-5/+16
2013-02-14fixed Mario falling animation on map. AGAIN.Treeki1-2/+2
2013-02-14palace dude now stops the music when activatedTreeki1-0/+2
2013-02-14scale down stock item a bit on 4:3Treeki1-0/+13