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kamek
classic_controller
file-select
freeform-unlocks
level-select
master
megaTestBoss
new-hud
resurrection
Kamek (hack compilation tool) and Newer hacks, plus some content-creation tools
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Age
Commit message (
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Author
Files
Lines
2012-02-21
Broken shy guy 2
Colin Noga
1
-0
/
+2
2012-02-21
Broken shy guy
Colin Noga
1
-276
/
+435
2012-02-20
More shy guy updates : prototypes complete
Colin Noga
3
-22
/
+219
2012-02-19
shy guy pushes
Colin Noga
1
-37
/
+301
2012-02-19
Shy Guy updated
Colin Noga
1
-22
/
+65
2012-02-18
ShyGuy update
Colin Noga
1
-94
/
+37
2012-02-18
Shyguy initial commit
Colin Noga
1
-0
/
+219
2012-02-18
spritetex fixes
Colin Noga
1
-69
/
+236
2012-02-18
fixed memory leaks
Treeki
3
-3
/
+12
2012-02-12
updated the memory debugging code (HeapBar) a bit
Treeki
2
-25
/
+43
2012-02-12
new bits for Tile God to block effects and sounds
Treeki
1
-12
/
+18
2012-02-07
Magic Platform added
Treeki
1
-0
/
+281
2012-02-07
lots of header updates, plus a new dCourse.h
Treeki
1
-11
/
+0
2012-02-06
added mushroom platform retexture
Treeki
1
-0
/
+8
2012-02-06
OBJ_KINOKO can now be tilted
Treeki
1
-0
/
+227
2012-02-06
added EN_COIN to sprite 38 exemptions
Treeki
1
-0
/
+3
2012-02-05
I ... didn't check which nybbles were used. oops
Treeki
1
-2
/
+14
2012-02-05
added rolling hill retexture
Treeki
1
-0
/
+2
2012-02-05
shaved a ton of redundant code off spritetex.S, hopefully didn't break anything
Treeki
1
-272
/
+69
2012-02-04
fixed the fix for sprite 38
Treeki
1
-2
/
+5
2012-02-04
ported Another sprite 38 fix to Newer
Treeki
1
-3
/
+4
2012-02-01
I'm a dumbass
Treeki
1
-1
/
+1
2012-02-01
hopefully fixes Pipe Spawner
Treeki
1
-0
/
+9
2012-02-01
tilegod updates
Treeki
1
-0
/
+222
2012-02-01
removed some dead code from MsgBox
Treeki
1
-43
/
+0
2012-01-30
message boxes are now functional
Treeki
2
-190
/
+387
2012-01-17
added path support and the new API LevelInfo
Treeki
15
-78
/
+412
2012-01-16
moved levelinfo to levelinfo_old, so I can add the C++ API
Treeki
3
-3
/
+3
2012-01-16
mapfile_tool handles the two projects now
Treeki
2
-0
/
+0
2012-01-16
cleaning up house
Treeki
1
-93
/
+0
2012-01-16
fixed some rendering issues
Treeki
3
-8
/
+8
2012-01-16
quick optimisation I noticed
Treeki
1
-4
/
+6
2012-01-16
added doodads + animation, plus bugfixes
Treeki
5
-18
/
+159
2012-01-15
initial commit of the Koopatlas engine
Treeki
12
-0
/
+2276
2012-01-15
Cleanups in the include files and other stuff
Treeki
1
-4
/
+4
2012-01-12
fixes for using class functions instead of extern'd calls
megazig
10
-106
/
+336
2012-01-11
changed class1EC to collisionMgr class
megazig
2
-15
/
+203
2011-12-31
a hack to add custom music that may or may not work
Treeki
1
-0
/
+53
2011-11-05
changes and junk
Colin Noga
5
-69
/
+140
2011-11-01
fixed line god. I need to port it to the C++ classes eventually...
Treeki
1
-213
/
+236
2011-10-22
unworking balboa boss for testing
Colin Noga
3
-86
/
+353
2011-10-22
Lots of boss updates
Colin Noga
5
-55
/
+168
2011-10-21
BUG: not checking if GetSpecificPlayerActor() returns 0
Stephen Simpson
1
-0
/
+8
2011-10-21
Cleaned up wall detection
Stephen Simpson
1
-0
/
+6
2011-10-21
added floor based detection to MG
Stephen Simpson
1
-218
/
+114
2011-10-19
added anmTexSrt to Ramboo
Stephen Simpson
1
-0
/
+23
2011-10-19
fuzzy updates, ramboo updates, playing around with ramboo anmChrs, and added ...
Colin Noga
3
-39
/
+813
2011-10-19
added player and sprite collision to MG
Stephen Simpson
2
-97
/
+256
2011-10-15
Ramboo broken-like, pushing so someone can get me the linker error
Colin Noga
2
-52
/
+151
2011-10-15
Started on adding anmTexSrt into code
Stephen Simpson
1
-0
/
+34
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