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2013-05-12fixed a couple of completion message bugsTreeki1-4/+10
2013-05-11Minor fixesColin Noga1-1/+1
2013-05-09Made the dummy string more classyColin Noga1-1/+1
2013-05-10attempted to add icons to completion messagesTreeki1-8/+18
2013-05-09nuked sky city launch starTreeki1-2/+2
2013-05-06hide/show the HUD smoothly when in a menuTreeki1-2/+6
2013-05-06fix stuff involving the path animations for the W3 cavern on mapTreeki1-1/+4
2013-05-05fix star coins screen layout bugTreeki1-0/+3
2013-05-05increase map Mario movement speedTreeki1-1/+1
2013-05-05add continuous movement to map engineTreeki1-6/+29
2013-05-04attempted fix for the shop lives thingTreeki1-3/+5
2013-05-04fix 1-38 warp zone thingTreeki1-1/+3
2013-05-04various map engine fixesTreeki1-10/+16
2013-04-30fix a couple of shitbugsTreeki1-0/+2
2013-04-30fix bugs involving the After Fortress Mode in KPTreeki2-6/+12
2013-04-30move automatically after beating castles/fortressesTreeki2-0/+39
2013-04-29Minor fixesColin Noga1-2/+2
2013-04-29Minor fixesColin Noga1-2/+2
2013-04-18reset static variables used by the world map in File SelectTreeki1-4/+13
2013-04-09disable the glitchy debug keys for skipping levelsTreeki1-0/+2
2013-04-09fix an overrun character from the end of a secret messageTreeki1-2/+2
2013-04-09only do the final part of the ending sequence once; some other minor fixesTreeki1-2/+5
2013-04-09add final ending scene; save game and return to title afterwardsTreeki6-20/+106
2013-04-08fix possible bug with fading in paths after a map switchTreeki1-5/+14
2013-04-08remove hyphens from world names in completion messagesTreeki1-2/+5
2013-04-08fix shop anim bugTreeki1-0/+2
2013-04-08fix stuff on the map related to tracking level completions, etcTreeki3-10/+45
2013-04-08shop fixes: animation speeds, deactivate during opening animationTreeki1-4/+2
2013-03-18Updated map colour with poll resultsColin Noga1-2/+2
2013-03-03add launch starsTreeki6-11/+95
2013-03-03fix a couple of bugs with the path unlocking and congratulations messagesTreeki1-51/+54
2013-02-28camera panning onto unlocked paths, among other fancy stuff and fixesTreeki6-44/+324
2013-02-28add effects to mapsTreeki2-1/+77
2013-02-28fix music stopping in some casesTreeki1-3/+3
2013-02-28add reserved fields to KP node struct and getOtherNodeTo() methodTreeki1-1/+6
2013-02-28count down spent coins in the shopTreeki2-19/+93
2013-02-28disable quick saveTreeki2-1/+10
2013-02-25slightly improved debug crap for unlocking all exits/coins/etcTreeki1-29/+8
2013-02-25a hacky thing for W7 on the warp zoneTreeki1-0/+5
2013-02-25implement completion congratulations messagesTreeki4-3/+353
2013-02-25lots of tweaks to animations and sounds for map pathsTreeki2-7/+56
2013-02-25don't start map music until path unlocking, etc is doneTreeki2-14/+3
2013-02-25make WM Player play model animations even when the map is not runningTreeki1-16/+16
2013-02-25add dYesNoWindow_c defs and update src/koopatlas/core.cpp to be compatibleTreeki2-63/+53
2013-02-22map paths can now be unlocked based on star coin amountsTreeki2-2/+32
2013-02-22add swimming support for maps, FINALLYTreeki3-4/+61
2013-02-22update secret message to reflect APDebug updatesTreeki1-8/+8
2013-02-14fixed Mario falling animation on map. AGAIN.Treeki1-2/+2
2013-02-14fix a bug with the w7 to w8 transition. untested thoughTreeki2-17/+28
2013-02-13add W7 to W8 cutsceneTreeki3-2/+21