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path: root/src/koopatlas/player.cpp (follow)
AgeCommit message (Collapse)AuthorFilesLines
2013-04-09add final ending scene; save game and return to title afterwardsTreeki1-0/+2
2013-03-03add launch starsTreeki1-0/+5
2013-02-25make WM Player play model animations even when the map is not runningTreeki1-16/+16
2013-02-22add swimming support for maps, FINALLYTreeki1-4/+55
2013-02-12jumping and player Z order fix for mapsTreeki1-0/+2
2013-01-25fixes to the starman handlingTreeki1-5/+6
2012-12-09starman fixesTreeki1-2/+0
2012-12-09Starman on world mapsTreeki1-1/+9
2012-11-24removed 4P on mapTreeki1-69/+0
2012-11-10pushed the very unfinished 4PTreeki1-2/+69
2012-10-09fixed Mario rotation on mapTreeki1-3/+9
2012-09-26Player Angles, shop lakitu improvements, and shop level node correctionsColin Noga1-1/+1
2012-09-24various changes and bugfixesTreeki1-0/+3
2012-09-23fixed repeating player effectsTreeki1-2/+3
2012-09-22fixed moving after change nodesTreeki1-0/+5
2012-08-28hammer suit modelTreeki1-0/+3
2012-07-27BROKEN - something wrong with includes, possibly related to the order =|Colin Noga1-1/+3
2012-07-22Lots of world map path rendering and movement implementations and fixes.Colin Noga1-91/+2
2012-07-20ArrrghColin Noga1-73/+89
2012-07-20Trying to do the damn jump codeColin Noga1-2/+2
2012-07-20Bugfix to the hud, added in player animations for path movementColin Noga1-65/+89
2012-07-17Map fixes: HUD now reflects map status, Mario model reflects powerupColin Noga1-0/+1
2012-03-15optimisations to reduce code sizeTreeki1-6/+0
2012-02-23added water BG to World MapsTreeki1-1/+1
2012-01-16fixed some rendering issuesTreeki1-1/+1
2012-01-16added doodads + animation, plus bugfixesTreeki1-1/+1
2012-01-15initial commit of the Koopatlas engineTreeki1-0/+143