index
:
kamek
classic_controller
file-select
freeform-unlocks
level-select
master
megaTestBoss
new-hud
resurrection
Kamek (hack compilation tool) and Newer hacks, plus some content-creation tools
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refs
log
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path:
root
/
src
/
koopatlas
/
pathmanager.cpp
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Age
Commit message (
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)
Author
Files
Lines
2012-11-24
cloud animation at start of game. untested
Treeki
1
-3
/
+8
2012-11-24
removed 4P on map
Treeki
1
-2
/
+0
2012-11-22
new map music system
Treeki
1
-11
/
+11
2012-11-15
pathmanager fixes
Colin Noga
1
-2
/
+2
2012-11-10
pushed the very unfinished 4P
Treeki
1
-1
/
+5
2012-10-31
fixed buttons not working on map
Treeki
1
-2
/
+2
2012-10-31
bugfixes and some cleanup
Treeki
1
-0
/
+10
2012-10-28
added the on-death anim/sound
Treeki
1
-1
/
+37
2012-10-25
refactoring, API fixes and shop mostly finished
Treeki
1
-2
/
+2
2012-10-25
committing my untested and slightly unfinished shop
Treeki
1
-1
/
+1
2012-10-23
yay fading
Treeki
1
-0
/
+5
2012-10-23
musics and things
Treeki
1
-21
/
+26
2012-10-23
fixed a buffer overflow Clang revealed
Treeki
1
-3
/
+3
2012-10-19
changed sounds because skawo doesn't know what he wants
Treeki
1
-1
/
+1
2012-10-19
fixed sounds
Treeki
1
-10
/
+10
2012-10-18
sound shit on map
Treeki
1
-6
/
+24
2012-10-18
I don't even know. I'll try to fix this tomorrow
Treeki
1
-2
/
+9
2012-10-18
refactored level info a little
Treeki
1
-1
/
+1
2012-10-09
fixed Mario rotation on map
Treeki
1
-12
/
+0
2012-10-08
skawo can go fuck himself with a rake
Treeki
1
-1
/
+5
2012-10-07
added Save window on map
Treeki
1
-0
/
+27
2012-10-03
node unlock effect, finally
Treeki
1
-3
/
+14
2012-09-30
added world stars, still needs fixed positioning though
Treeki
1
-0
/
+1
2012-09-27
new levelinfo format and a couple of fixes
Treeki
1
-2
/
+7
2012-09-27
Merge branch 'new-hud' into level-select
Treeki
1
-15
/
+54
2012-09-27
fixed a possible crash bug where the HUD was accessed before it was created
Treeki
1
-4
/
+5
2012-09-27
world change nodes now don't activate if you're already at that world
Treeki
1
-14
/
+18
2012-09-27
made world changes work, and HUD colourising and other fun things
Treeki
1
-9
/
+2
2012-09-27
added untested support for world change nodes
Treeki
1
-2
/
+30
2012-09-26
Player Angles, shop lakitu improvements, and shop level node corrections
Colin Noga
1
-1
/
+15
2012-09-24
Merge branch 'level-select' into new-hud
Treeki
1
-163
/
+172
2012-09-24
various changes and bugfixes
Treeki
1
-24
/
+29
2012-09-23
I have this uncanny ability to break things right before I commit them
Treeki
1
-1
/
+1
2012-09-23
finally fixed all animations... I hope?
Treeki
1
-5
/
+8
2012-09-23
fixing animation directions, hopefully?
Treeki
1
-4
/
+4
2012-09-23
Various fixes
Treeki
1
-32
/
+36
2012-09-22
some badly needed polishing for the map engine
Treeki
1
-11
/
+39
2012-09-22
refactored animations, and added new untested ones
Treeki
1
-124
/
+93
2012-09-22
Merge branch 'level-select' into new-hud
Treeki
1
-12
/
+56
2012-09-22
fixed moving after change nodes
Treeki
1
-3
/
+17
2012-09-21
a failed attempt at better changes, pushed so I can test at home
Treeki
1
-5
/
+35
2012-09-21
fixed KP pipe/door/etc animations
Treeki
1
-5
/
+5
2012-09-21
still working on the new HUD...
Treeki
1
-0
/
+18
2012-09-20
cleaning up in preparation for the new HUD, plus a few other changes
Treeki
1
-5
/
+0
2012-09-15
initial version of file select
Treeki
1
-0
/
+7
2012-08-30
Merge branch 'level-select' of ssh://treeki.rustedlogic.net:30000/Kamek into ↵
Colin Noga
1
-2
/
+2
level-select
2012-08-30
some path fixes
Colin Noga
1
-25
/
+31
2012-08-30
quick fix so the WORLD_MAP settings don't conflict with nintendo's
Treeki
1
-2
/
+2
2012-08-29
LOTS of debug output for path unlocking
Treeki
1
-5
/
+29
2012-08-28
fixed some bugs in the path manager
Treeki
1
-13
/
+19
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