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path: root/src/koopatlas/pathmanager.cpp (unfollow)
AgeCommit message (Expand)AuthorFilesLines
2013-02-14fix a bug with the w7 to w8 transition. untested thoughTreeki1-17/+26
2013-02-13add W7 to W8 cutsceneTreeki1-1/+13
2013-02-12jumping and player Z order fix for mapsTreeki1-12/+35
2013-02-02starry skies warp unlock detection thingTreeki1-1/+6
2013-01-28adding warp zone support to maps and a couple of fixesTreeki1-3/+21
2013-01-17myriad updates and fixes to EVERYTHINGTreeki1-0/+1
2012-12-14fixed another bugTreeki1-1/+1
2012-12-11fix a bug with level nodes and the HUDTreeki1-1/+1
2012-12-11added U-like turning around on pathsTreeki1-36/+89
2012-11-30fixes to the map music or something. idkTreeki1-1/+4
2012-11-24cloud animation at start of game. untestedTreeki1-3/+8
2012-11-24removed 4P on mapTreeki1-2/+0
2012-11-22new map music systemTreeki1-11/+11
2012-11-15pathmanager fixesColin Noga1-2/+2
2012-11-10pushed the very unfinished 4PTreeki1-1/+5
2012-10-31fixed buttons not working on mapTreeki1-2/+2
2012-10-31bugfixes and some cleanupTreeki1-0/+10
2012-10-28added the on-death anim/soundTreeki1-1/+37
2012-10-25refactoring, API fixes and shop mostly finishedTreeki1-2/+2
2012-10-25committing my untested and slightly unfinished shopTreeki1-1/+1
2012-10-23yay fadingTreeki1-0/+5
2012-10-23musics and thingsTreeki1-21/+26
2012-10-23fixed a buffer overflow Clang revealedTreeki1-3/+3
2012-10-19changed sounds because skawo doesn't know what he wantsTreeki1-1/+1
2012-10-19fixed soundsTreeki1-10/+10
2012-10-18sound shit on mapTreeki1-6/+24
2012-10-18I don't even know. I'll try to fix this tomorrowTreeki1-2/+9
2012-10-18refactored level info a littleTreeki1-1/+1
2012-10-09fixed Mario rotation on mapTreeki1-12/+0
2012-10-08skawo can go fuck himself with a rakeTreeki1-1/+5
2012-10-07added Save window on mapTreeki1-0/+27
2012-10-03node unlock effect, finallyTreeki1-3/+14
2012-09-30added world stars, still needs fixed positioning thoughTreeki1-0/+1
2012-09-27new levelinfo format and a couple of fixesTreeki1-2/+7
2012-09-27fixed a possible crash bug where the HUD was accessed before it was createdTreeki1-4/+5
2012-09-27world change nodes now don't activate if you're already at that worldTreeki1-14/+18
2012-09-27made world changes work, and HUD colourising and other fun thingsTreeki1-9/+2
2012-09-27added untested support for world change nodesTreeki1-2/+30
2012-09-26Player Angles, shop lakitu improvements, and shop level node correctionsColin Noga1-1/+15
2012-09-24various changes and bugfixesTreeki1-24/+29
2012-09-23I have this uncanny ability to break things right before I commit themTreeki1-1/+1
2012-09-23finally fixed all animations... I hope?Treeki1-5/+8
2012-09-23fixing animation directions, hopefully?Treeki1-4/+4
2012-09-23Various fixesTreeki1-32/+36
2012-09-22some badly needed polishing for the map engineTreeki1-11/+39
2012-09-22refactored animations, and added new untested onesTreeki1-124/+93
2012-09-22fixed moving after change nodesTreeki1-3/+17
2012-09-21a failed attempt at better changes, pushed so I can test at homeTreeki1-5/+35
2012-09-21fixed KP pipe/door/etc animationsTreeki1-5/+5
2012-09-21still working on the new HUD...Treeki1-0/+18