index
:
kamek
classic_controller
file-select
freeform-unlocks
level-select
master
megaTestBoss
new-hud
resurrection
Kamek (hack compilation tool) and Newer hacks, plus some content-creation tools
summary
refs
log
tree
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path:
root
/
src
/
koopatlas
/
mapdata.h
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Age
Commit message (
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)
Author
Files
Lines
2012-09-29
fixed not having enough space for the HUD hue
Treeki
1
-2
/
+2
2012-09-28
final WorldDef update hopefully
Treeki
1
-1
/
+4
2012-09-27
added untested support for world change nodes
Treeki
1
-1
/
+16
2012-09-23
finally fixed all animations... I hope?
Treeki
1
-1
/
+1
2012-09-22
refactored animations, and added new untested ones
Treeki
1
-1
/
+10
2012-09-21
updated map data format
Treeki
1
-1
/
+6
2012-07-25
lots more work completed, basic unlocks working
freeform-unlocks
Treeki
1
-6
/
+23
2012-07-25
moving to desktop
Treeki
1
-4
/
+2
2012-07-24
parts of the new unlock system, still got to wrap up some stuff
Treeki
1
-1
/
+9
2012-07-23
More node and path related code
Colin Noga
1
-2
/
+1
2012-07-22
Added node model rendering junk - non working.
Colin Noga
1
-3
/
+4
2012-07-23
added Level Node Extra stuff. untested in game, but it compiles
Treeki
1
-0
/
+17
2012-07-22
Lots of world map path rendering and movement implementations and fixes.
Colin Noga
1
-9
/
+2
2012-07-19
updates to HUD and commenting out of some spec changes
Colin Noga
1
-6
/
+12
2012-07-18
Putting the build into working order.
Colin Noga
1
-0
/
+1
2012-07-18
Updated doodad engine spec with delays, and a few other minor fixes
Colin Noga
1
-2
/
+8
2012-05-08
I don't even remember what shit this commit contains
Treeki
1
-1
/
+1
2012-02-27
switching between multiple maps
Treeki
1
-1
/
+8
2012-02-23
added water BG to World Maps
Treeki
1
-0
/
+2
2012-01-17
added path support and the new API LevelInfo
Treeki
1
-13
/
+21
2012-01-16
added doodads + animation, plus bugfixes
Treeki
1
-2
/
+5
2012-01-15
initial commit of the Koopatlas engine
Treeki
1
-0
/
+191