Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2012-07-22 | Added node model rendering junk - non working. | Colin Noga | 1 | -3/+4 | |
2012-07-23 | added Level Node Extra stuff. untested in game, but it compiles | Treeki | 1 | -0/+17 | |
2012-07-22 | Lots of world map path rendering and movement implementations and fixes. | Colin Noga | 1 | -9/+2 | |
2012-07-19 | updates to HUD and commenting out of some spec changes | Colin Noga | 1 | -6/+12 | |
2012-07-18 | Putting the build into working order. | Colin Noga | 1 | -0/+1 | |
2012-07-18 | Updated doodad engine spec with delays, and a few other minor fixes | Colin Noga | 1 | -2/+8 | |
2012-05-08 | I don't even remember what shit this commit contains | Treeki | 1 | -1/+1 | |
2012-02-27 | switching between multiple maps | Treeki | 1 | -1/+8 | |
2012-02-23 | added water BG to World Maps | Treeki | 1 | -0/+2 | |
2012-01-17 | added path support and the new API LevelInfo | Treeki | 1 | -13/+21 | |
2012-01-16 | added doodads + animation, plus bugfixes | Treeki | 1 | -2/+5 | |
2012-01-15 | initial commit of the Koopatlas engine | Treeki | 1 | -0/+191 | |