Age | Commit message (Expand) | Author | Files | Lines |
---|---|---|---|---|
2012-07-23 | More node and path related code | Colin Noga | 1 | -2/+25 |
2012-07-22 | Added node model rendering junk - non working. | Colin Noga | 1 | -3/+67 |
2012-07-23 | added Level Node Extra stuff. untested in game, but it compiles | Treeki | 1 | -0/+23 |
2012-07-22 | Lots of world map path rendering and movement implementations and fixes. | Colin Noga | 1 | -24/+8 |
2012-07-19 | updates to HUD and commenting out of some spec changes | Colin Noga | 1 | -15/+17 |
2012-07-18 | Putting the build into working order. | Colin Noga | 1 | -5/+6 |
2012-07-18 | Updated doodad engine spec with delays, and a few other minor fixes | Colin Noga | 1 | -0/+20 |
2012-03-28 | fixes to WM code, and mHeap namespace | Treeki | 1 | -1/+1 |
2012-03-15 | optimisations to reduce code size | Treeki | 1 | -4/+0 |
2012-02-23 | added water BG to World Maps | Treeki | 1 | -1/+6 |
2012-02-18 | fixed memory leaks | Treeki | 1 | -3/+8 |
2012-01-17 | added path support and the new API LevelInfo | Treeki | 1 | -8/+27 |
2012-01-15 | initial commit of the Koopatlas engine | Treeki | 1 | -0/+147 |