index
:
kamek
classic_controller
file-select
freeform-unlocks
level-select
master
megaTestBoss
new-hud
resurrection
Kamek (hack compilation tool) and Newer hacks, plus some content-creation tools
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refs
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path:
root
/
src
/
koopatlas
/
mapdata.cpp
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Age
Commit message (
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Author
Files
Lines
2012-09-21
updated map data format
Treeki
1
-1
/
+3
2012-08-29
Node fix, added a new effect
Colin Noga
1
-2
/
+2
2012-08-29
fuck me, I removed this change by accident...
Treeki
1
-1
/
+2
2012-08-15
No idea, but some changes...?
Colin Noga
1
-1
/
+1
2012-07-28
stuuffff also entrance OSRepo
Colin Noga
1
-1
/
+2
2012-07-25
node colours should be fixed now
Treeki
1
-1
/
+0
2012-07-25
lots more work completed, basic unlocks working
freeform-unlocks
Treeki
1
-2
/
+30
2012-07-25
moving to desktop
Treeki
1
-17
/
+0
2012-07-24
parts of the new unlock system, still got to wrap up some stuff
Treeki
1
-5
/
+5
2012-07-23
More node and path related code
Colin Noga
1
-2
/
+25
2012-07-22
Added node model rendering junk - non working.
Colin Noga
1
-3
/
+67
2012-07-23
added Level Node Extra stuff. untested in game, but it compiles
Treeki
1
-0
/
+23
2012-07-22
Lots of world map path rendering and movement implementations and fixes.
Colin Noga
1
-24
/
+8
2012-07-19
updates to HUD and commenting out of some spec changes
Colin Noga
1
-15
/
+17
2012-07-18
Putting the build into working order.
Colin Noga
1
-5
/
+6
2012-07-18
Updated doodad engine spec with delays, and a few other minor fixes
Colin Noga
1
-0
/
+20
2012-03-28
fixes to WM code, and mHeap namespace
Treeki
1
-1
/
+1
2012-03-15
optimisations to reduce code size
Treeki
1
-4
/
+0
2012-02-23
added water BG to World Maps
Treeki
1
-1
/
+6
2012-02-18
fixed memory leaks
Treeki
1
-3
/
+8
2012-01-17
added path support and the new API LevelInfo
Treeki
1
-8
/
+27
2012-01-15
initial commit of the Koopatlas engine
Treeki
1
-0
/
+147