summaryrefslogtreecommitdiff
path: root/src/koopatlas/mapdata.cpp (unfollow)
AgeCommit message (Collapse)AuthorFilesLines
2012-09-27made world changes work, and HUD colourising and other fun thingsTreeki1-1/+1
2012-09-27added untested support for world change nodesTreeki1-0/+16
2012-09-26Player Angles, shop lakitu improvements, and shop level node correctionsColin Noga1-1/+1
2012-09-21updated map data formatTreeki1-1/+3
2012-08-29Node fix, added a new effectColin Noga1-2/+2
2012-08-29fuck me, I removed this change by accident...Treeki1-1/+2
2012-08-15No idea, but some changes...?Colin Noga1-1/+1
2012-07-28stuuffff also entrance OSRepoColin Noga1-1/+2
2012-07-25node colours should be fixed nowTreeki1-1/+0
2012-07-25lots more work completed, basic unlocks workingfreeform-unlocksTreeki1-2/+30
2012-07-25moving to desktopTreeki1-17/+0
2012-07-24parts of the new unlock system, still got to wrap up some stuffTreeki1-5/+5
2012-07-23More node and path related codeColin Noga1-2/+25
2012-07-22Added node model rendering junk - non working.Colin Noga1-3/+67
2012-07-23added Level Node Extra stuff. untested in game, but it compilesTreeki1-0/+23
2012-07-22Lots of world map path rendering and movement implementations and fixes.Colin Noga1-24/+8
2012-07-19updates to HUD and commenting out of some spec changesColin Noga1-15/+17
2012-07-18Putting the build into working order.Colin Noga1-5/+6
2012-07-18Updated doodad engine spec with delays, and a few other minor fixesColin Noga1-0/+20
2012-03-28fixes to WM code, and mHeap namespaceTreeki1-1/+1
2012-03-15optimisations to reduce code sizeTreeki1-4/+0
2012-02-23added water BG to World MapsTreeki1-1/+6
2012-02-18fixed memory leaksTreeki1-3/+8
2012-01-17added path support and the new API LevelInfoTreeki1-8/+27
2012-01-15initial commit of the Koopatlas engineTreeki1-0/+147