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Kamek (hack compilation tool) and Newer hacks, plus some content-creation tools
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src
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koopatlas
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map.cpp
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Age
Commit message (
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Author
Files
Lines
2012-07-24
trying laki fixes, linked in anmClr
Colin Noga
1
-0
/
+4
2012-07-23
More node and path related code
Colin Noga
1
-34
/
+23
2012-07-22
Added node model rendering junk - non working.
Colin Noga
1
-80
/
+16
2012-07-22
Added a comment for node info
Colin Noga
1
-0
/
+4
2012-07-22
Lots of world map path rendering and movement implementations and fixes.
Colin Noga
1
-17
/
+83
2012-07-19
updates to HUD and commenting out of some spec changes
Colin Noga
1
-44
/
+46
2012-07-18
Putting the build into working order.
Colin Noga
1
-5
/
+7
2012-07-18
Updated doodad engine spec with delays, and a few other minor fixes
Colin Noga
1
-68
/
+129
2012-03-29
just adding changes in case
Colin Noga
1
-2
/
+2
2012-03-28
support for optimised tilesets
Treeki
1
-7
/
+18
2012-03-28
fixes to WM code, and mHeap namespace
Treeki
1
-3
/
+6
2012-03-27
brought Koopatlas engine up to date and compiling
Treeki
1
-2
/
+0
2012-03-15
optimisations to reduce code size
Treeki
1
-12
/
+0
2012-02-23
added water BG to World Maps
Treeki
1
-3
/
+33
2012-01-17
added path support and the new API LevelInfo
Treeki
1
-1
/
+1
2012-01-16
fixed some rendering issues
Treeki
1
-6
/
+6
2012-01-16
quick optimisation I noticed
Treeki
1
-4
/
+6
2012-01-16
added doodads + animation, plus bugfixes
Treeki
1
-13
/
+149
2012-01-15
initial commit of the Koopatlas engine
Treeki
1
-0
/
+259