Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2012-09-27 | made world changes work, and HUD colourising and other fun things | Treeki | 1 | -1/+20 | |
2012-09-27 | added untested support for world change nodes | Treeki | 1 | -2/+7 | |
2012-09-25 | added Remocon and GameMgr definitions, and made map HUD buttons work | Treeki | 1 | -1/+3 | |
2012-09-25 | fixed display of lives | Treeki | 1 | -7/+18 | |
2012-09-21 | still working on the new HUD... | Treeki | 1 | -1/+1 | |
2012-09-21 | fixes, header cleanups, and part of the code for the new HUD | Treeki | 1 | -2/+16 | |
2012-09-20 | beginnings of the new HUD | Treeki | 1 | -0/+7 | |
2012-09-20 | cleaning up in preparation for the new HUD, plus a few other changes | Treeki | 1 | -17/+0 | |
2012-07-17 | Map fixes: HUD now reflects map status, Mario model reflects powerup | Colin Noga | 1 | -3/+8 | |
2012-05-08 | I don't even remember what shit this commit contains | Treeki | 1 | -0/+2 | |
2012-01-17 | added path support and the new API LevelInfo | Treeki | 1 | -0/+5 | |
2012-01-15 | initial commit of the Koopatlas engine | Treeki | 1 | -0/+28 | |