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path: root/src/koopatlas/hud.h (follow)
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2012-09-20cleaning up in preparation for the new HUD, plus a few other changesTreeki1-17/+0
2012-07-17Map fixes: HUD now reflects map status, Mario model reflects powerupColin Noga1-3/+8
2012-05-08I don't even remember what shit this commit containsTreeki1-0/+2
2012-01-17added path support and the new API LevelInfoTreeki1-0/+5
2012-01-15initial commit of the Koopatlas engineTreeki1-0/+28