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path: root/src/koopatlas/core.h (unfollow)
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2013-02-25add dYesNoWindow_c defs and update src/koopatlas/core.cpp to be compatibleTreeki1-1/+1
2013-02-13add W7 to W8 cutsceneTreeki1-0/+1
2013-01-28adding warp zone support to maps and a couple of fixesTreeki1-0/+2
2013-01-17myriad updates and fixes to EVERYTHINGTreeki1-2/+2
2012-11-30fixes to the map music or something. idkTreeki1-0/+3
2012-11-24removed 4P on mapTreeki1-2/+0
2012-11-22new map music systemTreeki1-5/+2
2012-11-10pushed the very unfinished 4PTreeki1-0/+2
2012-10-25committing my untested and slightly unfinished shopTreeki1-1/+0
2012-10-23musics and thingsTreeki1-0/+6
2012-10-22fixes to make Newer compile with Clang... kindaTreeki1-0/+3
2012-10-18refactored level info a littleTreeki1-3/+0
2012-10-17pushing my current star coins stuffTreeki1-5/+4
2012-10-07added Save window on mapTreeki1-0/+2
2012-09-28Disabled spammy debuggingTreeki1-1/+1
2012-09-24various changes and bugfixesTreeki1-1/+1
2012-09-22huh, I forgot to disable spammy debugging hereTreeki1-1/+1
2012-09-22fixed moving after change nodesTreeki1-0/+1
2012-09-21still working on the new HUD...Treeki1-1/+1
2012-09-15fixed a profile assignment conflict and added a doc for assigned profilesTreeki1-1/+1
2012-07-27oopsColin Noga1-0/+3
2012-07-27BROKEN - something wrong with includes, possibly related to the order =|Colin Noga1-0/+4
2012-07-24added in all the wm shop junk - can not get models to render overtop, thoughColin Noga1-0/+6
2012-07-20Bugfix to the hud, added in player animations for path movementColin Noga1-1/+2
2012-03-30fixed actor conflictsTreeki1-1/+1
2012-03-28fixes to WM code, and mHeap namespaceTreeki1-2/+2
2012-02-27switching between multiple mapsTreeki1-0/+8
2012-01-17added path support and the new API LevelInfoTreeki1-0/+8
2012-01-15initial commit of the Koopatlas engineTreeki1-0/+99