Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2012-07-23 | More node and path related code | Colin Noga | 1 | -0/+2 | |
2012-07-22 | Added node model rendering junk - non working. | Colin Noga | 1 | -1/+1 | |
2012-07-22 | Lots of world map path rendering and movement implementations and fixes. | Colin Noga | 1 | -0/+1 | |
2012-07-18 | Updated doodad engine spec with delays, and a few other minor fixes | Colin Noga | 1 | -0/+1 | |
2012-07-17 | Map fixes: HUD now reflects map status, Mario model reflects powerup | Colin Noga | 1 | -7/+18 | |
2012-05-08 | I don't even remember what shit this commit contains | Treeki | 1 | -6/+18 | |
2012-03-28 | fixes to WM code, and mHeap namespace | Treeki | 1 | -1/+2 | |
2012-03-27 | Kamek/Newer now support dynamic linking | Treeki | 1 | -0/+1 | |
2012-02-27 | switching between multiple maps | Treeki | 1 | -14/+99 | |
2012-02-18 | fixed memory leaks | Treeki | 1 | -0/+2 | |
2012-01-17 | added path support and the new API LevelInfo | Treeki | 1 | -12/+43 | |
2012-01-16 | cleaning up house | Treeki | 1 | -93/+0 | |
2012-01-15 | initial commit of the Koopatlas engine | Treeki | 1 | -0/+928 | |