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Kamek (hack compilation tool) and Newer hacks, plus some content-creation tools
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src
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koopatlas
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core.cpp
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Age
Commit message (
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Author
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Lines
2012-07-24
added in all the wm shop junk - can not get models to render overtop, though
Colin Noga
1
-0
/
+25
2012-07-23
More node and path related code
Colin Noga
1
-0
/
+2
2012-07-22
Added node model rendering junk - non working.
Colin Noga
1
-1
/
+1
2012-07-22
Lots of world map path rendering and movement implementations and fixes.
Colin Noga
1
-0
/
+1
2012-07-18
Updated doodad engine spec with delays, and a few other minor fixes
Colin Noga
1
-0
/
+1
2012-07-17
Map fixes: HUD now reflects map status, Mario model reflects powerup
Colin Noga
1
-7
/
+18
2012-05-08
I don't even remember what shit this commit contains
Treeki
1
-6
/
+18
2012-03-28
fixes to WM code, and mHeap namespace
Treeki
1
-1
/
+2
2012-03-27
Kamek/Newer now support dynamic linking
Treeki
1
-0
/
+1
2012-02-27
switching between multiple maps
Treeki
1
-14
/
+99
2012-02-18
fixed memory leaks
Treeki
1
-0
/
+2
2012-01-17
added path support and the new API LevelInfo
Treeki
1
-12
/
+43
2012-01-16
cleaning up house
Treeki
1
-93
/
+0
2012-01-15
initial commit of the Koopatlas engine
Treeki
1
-0
/
+928