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kamek
classic_controller
file-select
freeform-unlocks
level-select
master
megaTestBoss
new-hud
resurrection
Kamek (hack compilation tool) and Newer hacks, plus some content-creation tools
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path:
root
/
src
/
koopatlas
/
core.cpp
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Age
Commit message (
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Author
Files
Lines
2013-02-25
implement completion congratulations messages
Treeki
1
-0
/
+81
2013-02-25
don't start map music until path unlocking, etc is done
Treeki
1
-2
/
+0
2013-02-25
add dYesNoWindow_c defs and update src/koopatlas/core.cpp to be compatible
Treeki
1
-62
/
+52
2013-02-22
add swimming support for maps, FINALLY
Treeki
1
-0
/
+2
2013-02-13
add W7 to W8 cutscene
Treeki
1
-1
/
+7
2013-02-03
fixes continue thing?
Treeki
1
-1
/
+2
2013-01-28
adding warp zone support to maps and a couple of fixes
Treeki
1
-0
/
+5
2013-01-25
fixes to the starman handling
Treeki
1
-2
/
+4
2013-01-19
hammer model added
Treeki
1
-9
/
+9
2013-01-17
myriad updates and fixes to EVERYTHING
Treeki
1
-19
/
+23
2012-12-09
starman fixes
Treeki
1
-0
/
+2
2012-12-06
fixed the KP map switching crash bug
Treeki
1
-0
/
+6
2012-11-30
fixes to the map music or something. idk
Treeki
1
-1
/
+8
2012-11-24
removed 4P on map
Treeki
1
-12
/
+0
2012-11-22
new map music system
Treeki
1
-46
/
+4
2012-11-13
music fixes?
Treeki
1
-5
/
+9
2012-11-10
pushed the very unfinished 4P
Treeki
1
-1
/
+13
2012-10-31
bugfixes and some cleanup
Treeki
1
-54
/
+5
2012-10-25
refactoring, API fixes and shop mostly finished
Treeki
1
-1
/
+1
2012-10-25
committing my untested and slightly unfinished shop
Treeki
1
-1
/
+1
2012-10-24
update startlevelinfo
Treeki
1
-3
/
+3
2012-10-23
yay fading
Treeki
1
-1
/
+1
2012-10-23
musics and things
Treeki
1
-1
/
+51
2012-10-18
refactored level info a little
Treeki
1
-6
/
+1
2012-10-17
pushing my current star coins stuff
Treeki
1
-27
/
+32
2012-10-07
added Save window on map
Treeki
1
-0
/
+7
2012-10-07
fixed Continue on the world map
Treeki
1
-13
/
+20
2012-10-06
fixed some shit thing
Treeki
1
-2
/
+2
2012-09-28
HUD now only shows star coins for real levels, and fixed a bug
Treeki
1
-3
/
+0
2012-09-27
new levelinfo format and a couple of fixes
Treeki
1
-5
/
+5
2012-09-23
made the world map effects be loaded
Treeki
1
-0
/
+9
2012-09-22
fixed moving after change nodes
Treeki
1
-2
/
+7
2012-08-15
No idea, but some changes...?
Colin Noga
1
-33
/
+56
2012-07-28
more star coin screen imrprovements
Colin Noga
1
-3
/
+28
2012-07-27
Fixed up Starcoin menu
Colin Noga
1
-0
/
+1
2012-07-27
oops
Colin Noga
1
-2
/
+0
2012-07-27
BROKEN - something wrong with includes, possibly related to the order =|
Colin Noga
1
-3
/
+23
2012-07-26
changed some convenience button junk
Colin Noga
1
-2
/
+4
2012-07-26
oh well.
Treeki
1
-1
/
+1
2012-07-25
lots more work completed, basic unlocks working
freeform-unlocks
Treeki
1
-0
/
+5
2012-07-24
added in all the wm shop junk - can not get models to render overtop, though
Colin Noga
1
-0
/
+25
2012-07-23
More node and path related code
Colin Noga
1
-0
/
+2
2012-07-22
Added node model rendering junk - non working.
Colin Noga
1
-1
/
+1
2012-07-22
Lots of world map path rendering and movement implementations and fixes.
Colin Noga
1
-0
/
+1
2012-07-18
Updated doodad engine spec with delays, and a few other minor fixes
Colin Noga
1
-0
/
+1
2012-07-17
Map fixes: HUD now reflects map status, Mario model reflects powerup
Colin Noga
1
-7
/
+18
2012-05-08
I don't even remember what shit this commit contains
Treeki
1
-6
/
+18
2012-03-28
fixes to WM code, and mHeap namespace
Treeki
1
-1
/
+2
2012-03-27
Kamek/Newer now support dynamic linking
Treeki
1
-0
/
+1
2012-02-27
switching between multiple maps
Treeki
1
-14
/
+99
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