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path: root/src/bossPodouble.cpp (follow)
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2013-02-07a bunch of sprite fixes mixed into one commit, in traditional Newer fashionTreeki1-23/+34
2013-02-03fix a bug in the collision headers, and assorted collision bugsTreeki1-23/+35
2012-12-04changed WMwagglewater to groundpoundTreeki1-4/+4
2012-09-16go speed! a terrible hack to make builds far fasterTreeki1-1/+0
2012-07-15Lots of bug fixes, changing up the giga goomba, added in shy guy samurai bossColin Noga1-2/+2
2012-07-11Plenty of bugfixes, and bowser improvementsColin Noga1-6/+2
2012-03-22stuffColin Noga1-1/+1
2012-03-15optimisations to reduce code sizeTreeki1-5/+0
2012-03-14fixed up collisions, added a bunch of boss improvements TAKE TWOColin Noga1-11/+22
2012-03-13fixed up collisions, added a bunch of boss improvementsColin Noga1-34/+56
2012-03-11pushing in case my HD dies.Colin Noga1-1/+36
2012-03-09Bosses working once again - now slimmer and prettier than everColin Noga1-2/+10
2012-03-09Small fixesColin Noga1-2/+0
2012-03-09Redid all the boss and custom sprite junk, effect list, saved 25 kb - but ↵Colin Noga1-176/+28
bosses break
2012-03-08Electric line, topman boss, and BROKEN YOSHISColin Noga1-2/+0
2012-03-06Improvements to ThwompaDomp, game.h, added Poodle, topman spriteColin Noga1-0/+706