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path: root/src/bossMegaGoomba.cpp (follow)
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2011-10-21added floor based detection to MGStephen Simpson1-218/+114
changed MG's jumping to use yspeed so it can do floor detection
2011-10-19added player and sprite collision to MGStephen Simpson1-95/+254
added a Turn state to MG semi-fixed collision box for MG
2011-10-15Started on adding anmTexSrt into codeStephen Simpson1-0/+34
2011-10-14Tweeks to MG for animationsStephen Simpson1-14/+24
2011-10-14anmChr workingStephen Simpson1-6/+6
2011-10-14moved setNewCollisionRect to player.h so multiple actors can call itStephen Simpson1-4/+22
updated MG with attempted fixes for anmChr changed banm_c's _setUpdateRate and others to public for anmChr
2011-10-14Got working anmPat animations. anmChr needs fixingStephen Simpson1-87/+47
added rotation to MegaGoomba based on direction. added eyes blinking to MegaGoomba. added speed and jump changes based on how many hits MG has taken.
2011-10-13Started work on animationsStephen Simpson1-18/+85
2011-10-12removed MAME goomba and lowered amount in launch stateStephen Simpson1-12/+8
2011-10-11fixed hardcoded r13 in PlaySound to enable ntsc funStephen Simpson1-2/+10
2011-10-11fixed missing dependence on soundPlayer in NewerCodehandler.yamlStephen Simpson1-3/+3
2011-10-11added ability to have sounds play for MountainGeckoStephen Simpson1-8/+7
2011-10-10added ability to link in .o filesStephen Simpson1-31/+110
tweeked MountainGoombas Launch state for always arcing up added two more goomba types to the Launch state added in codehandler. bp not working, but rest seems functional
2011-10-10got MountainGoomba to a working conditionStephen Simpson1-0/+456
added Hermite Interpolation into linker and common.h added player.cpp and player.h for some common functions removed classic controller hack from NewerProject.yaml added more PSVEC functions to linker