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Kamek (hack compilation tool) and Newer hacks, plus some content-creation tools
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src
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bossBalboaWrench.cpp
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2013-02-07
a bunch of sprite fixes mixed into one commit, in traditional Newer fashion
Treeki
1
-16
/
+18
2013-02-03
fix a bug in the collision headers, and assorted collision bugs
Treeki
1
-15
/
+23
2012-12-04
changed WMwagglewater to groundpound
Treeki
1
-2
/
+2
2012-12-04
tons of updates. better APDebug, fixed dEn_c, mostly fixed gigoomba
Treeki
1
-1
/
+1
2012-03-15
optimisations to reduce code size
Treeki
1
-2
/
+0
2012-03-13
fixed up collisions, added a bunch of boss improvements
Colin Noga
1
-3
/
+1
2012-03-11
pushing in case my HD dies.
Colin Noga
1
-4
/
+4
2012-03-09
Bosses working once again - now slimmer and prettier than ever
Colin Noga
1
-1
/
+5
2012-03-09
Small fixes
Colin Noga
1
-2
/
+0
2012-03-09
Redid all the boss and custom sprite junk, effect list, saved 25 kb - but ↵
Colin Noga
1
-155
/
+27
bosses break
2012-03-02
Lots of poss updates, meteors, shy guys, penguins, etc.
Colin Noga
1
-444
/
+515
2012-02-28
more boss fixes
Colin Noga
1
-2
/
+2
2012-02-27
Started on boss junk
Colin Noga
1
-7
/
+5
2012-01-12
fixes for using class functions instead of extern'd calls
megazig
1
-6
/
+3
updated full daEnDosun_c definition half working daEnMegaDosun_c
2011-11-05
changes and junk
Colin Noga
1
-26
/
+70
2011-10-22
unworking balboa boss for testing
Colin Noga
1
-85
/
+14
2011-10-22
Lots of boss updates
Colin Noga
1
-18
/
+68
2011-10-19
fuzzy updates, ramboo updates, playing around with ramboo anmChrs, and added ↵
Colin Noga
1
-0
/
+711
the beginnings of BalboaWrench