index
:
kamek
classic_controller
file-select
freeform-unlocks
level-select
master
megaTestBoss
new-hud
resurrection
Kamek (hack compilation tool) and Newer hacks, plus some content-creation tools
summary
refs
log
tree
commit
diff
log msg
author
committer
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kamek_pal.x
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Author
Files
Lines
2013-02-07
pow block method renamed, plus fixes for some enemies/bosses
Treeki
1
-1
/
+1
2013-02-07
bigmet pow block fix
Treeki
1
-0
/
+2
2013-02-03
an attempt to fix the shyguy star bullshit
Treeki
1
-0
/
+1
2013-02-03
fix a bug in the collision headers, and assorted collision bugs
Treeki
1
-2
/
+2
2013-01-31
add replays as an on/off thing
Treeki
1
-0
/
+7
2013-01-28
adding warp zone support to maps and a couple of fixes
Treeki
1
-0
/
+1
2013-01-25
add a couple of things to the linker script and game.h
Treeki
1
-0
/
+3
2013-01-17
myriad updates and fixes to EVERYTHING
Treeki
1
-0
/
+16
2012-12-13
No bubbles added to special event sprite.
Colin Noga
1
-0
/
+2
2012-12-13
Lots of bug fixes for various bosses, a thundercloud fix, and level special ↵
Colin Noga
1
-0
/
+2
timer improvements.
2012-12-13
Added thundercloud sprite, made area death clouds
Colin Noga
1
-0
/
+4
2012-12-12
Made giant Shy Guys, also learned about Mario bouncing
Colin Noga
1
-1
/
+14
2012-12-08
assorted updates and fixes
Treeki
1
-0
/
+3
2012-12-04
changed WMwagglewater to groundpound
Treeki
1
-3
/
+3
2012-12-04
tons of updates. better APDebug, fixed dEn_c, mostly fixed gigoomba
Treeki
1
-0
/
+3
2012-12-02
collisionMgr_c updated
Treeki
1
-7
/
+7
2012-11-30
first attempt at the HS and chest edits
Treeki
1
-0
/
+4
2012-11-22
new map music system
Treeki
1
-0
/
+4
2012-11-02
fixed player stunning with bossMegaGoomba
Treeki
1
-2
/
+2
2012-10-29
quick API update, and flipblock finished
Treeki
1
-0
/
+3
2012-10-28
added the on-death anim/sound
Treeki
1
-0
/
+1
2012-10-25
refactoring, API fixes and shop mostly finished
Treeki
1
-2
/
+2
2012-10-25
committing my untested and slightly unfinished shop
Treeki
1
-1
/
+1
2012-10-23
musics and things
Treeki
1
-1
/
+2
2012-10-22
fixes to make Newer compile with Clang... kinda
Treeki
1
-1
/
+1
2012-10-20
fixed tileset fixer
Treeki
1
-0
/
+1
2012-10-19
fixed sounds
Treeki
1
-0
/
+2
2012-10-18
sound shit on map
Treeki
1
-0
/
+1
2012-10-17
pushing my current star coins stuff
Treeki
1
-0
/
+4
2012-10-14
failed MP pause fix
Treeki
1
-0
/
+2
2012-10-10
bit of refactoring, and added PreGame
Treeki
1
-0
/
+2
2012-10-08
skawo can go fuck himself with a rake
Treeki
1
-0
/
+1
2012-10-07
added Save window on map
Treeki
1
-0
/
+1
2012-10-07
half assed fix for the hammer suit cap thing
Treeki
1
-0
/
+3
2012-10-07
fixed the multiplayer pauses
Treeki
1
-0
/
+5
2012-10-01
textwriter font is now preserved
Treeki
1
-0
/
+1
2012-10-01
fuck I have spent SO LONG on fixing this bug
Treeki
1
-0
/
+1
2012-09-28
various fixes to stuff on map HUD
Treeki
1
-0
/
+1
2012-09-28
untested automatically moving elements and world numbers
Treeki
1
-0
/
+1
2012-09-25
added Remocon and GameMgr definitions, and made map HUD buttons work
Treeki
1
-1
/
+5
2012-09-25
fixed display of lives
Treeki
1
-0
/
+1
2012-09-24
Merge branch 'level-select' into new-hud
Treeki
1
-0
/
+14
2012-09-24
unfinished ActivePhysics debugging
Treeki
1
-0
/
+4
2012-09-23
made the world map effects be loaded
Treeki
1
-0
/
+7
2012-09-23
fixed effect rendering on the map
Treeki
1
-0
/
+3
2012-09-21
fixes, header cleanups, and part of the code for the new HUD
Treeki
1
-1
/
+5
2012-09-20
beginnings of the new HUD
Treeki
1
-0
/
+6
2012-09-19
added Exits and Star Coins fields to datefile
Treeki
1
-0
/
+2
2012-09-15
debug crap
Treeki
1
-0
/
+2
2012-09-12
shy guy fixes, Mega Goomba fixes
Colin Noga
1
-0
/
+1
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