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2013-04-08tons of APIs and stuff for other commits, don't feel like sorting itTreeki1-1/+69
2013-04-08a couple of behaviour fixes to retextured spritesTreeki1-0/+1
2013-04-08add decompression stuff to headersTreeki1-0/+5
2013-03-03add player anim states to game.h so we can make them loop if we wantTreeki1-0/+1
2013-03-03fix the broken fireball setupTreeki1-0/+1
2013-02-28finish the stupid hammer bro hackTreeki1-1/+3
2013-02-28your daily dose of API additionsTreeki1-0/+3
2013-02-25add some stuff to the header filesTreeki1-0/+6
2013-02-22more updates and fixes to the final boss than I can countTreeki1-0/+4
2013-02-22lots of API updatesTreeki1-2/+9
2013-02-22forgot to commit this for the mushroom fix. I am a failureTreeki1-0/+1
2013-02-22update collision debug to support BasicCollider and rotated PhysicsTreeki1-0/+1
2013-02-14added GetPlayerOrYoshi() and the special player anim playback functionsTreeki1-0/+3
2013-02-13add W7 to W8 cutsceneTreeki1-0/+1
2013-02-12lotsa fixes and updates to the final battleTreeki1-0/+3
2013-02-12add KillByDieFall method to dEn_cTreeki1-0/+1
2013-02-10podouble splashesTreeki1-0/+4
2013-02-08various additions to the headers to support the next two commitsTreeki1-0/+3
2013-02-08update dEn_c headers a tiny bitTreeki1-1/+1
2013-02-07pow block method renamed, plus fixes for some enemies/bossesTreeki1-1/+1
2013-02-07bigmet pow block fixTreeki1-0/+2
2013-02-03an attempt to fix the shyguy star bullshitTreeki1-0/+1
2013-02-03fix a bug in the collision headers, and assorted collision bugsTreeki1-2/+2
2013-01-31add replays as an on/off thingTreeki1-0/+7
2013-01-28adding warp zone support to maps and a couple of fixesTreeki1-0/+1
2013-01-25add a couple of things to the linker script and game.hTreeki1-0/+3
2013-01-17myriad updates and fixes to EVERYTHINGTreeki1-0/+16
2012-12-13No bubbles added to special event sprite.Colin Noga1-0/+2
2012-12-13Lots of bug fixes for various bosses, a thundercloud fix, and level special ↵Colin Noga1-0/+2
timer improvements.
2012-12-13Added thundercloud sprite, made area death cloudsColin Noga1-0/+4
2012-12-12Made giant Shy Guys, also learned about Mario bouncingColin Noga1-1/+14
2012-12-08assorted updates and fixesTreeki1-0/+3
2012-12-04changed WMwagglewater to groundpoundTreeki1-3/+3
2012-12-04tons of updates. better APDebug, fixed dEn_c, mostly fixed gigoombaTreeki1-0/+3
2012-12-02collisionMgr_c updatedTreeki1-7/+7
2012-11-30first attempt at the HS and chest editsTreeki1-0/+4
2012-11-22new map music systemTreeki1-0/+4
2012-11-02fixed player stunning with bossMegaGoombaTreeki1-2/+2
2012-10-29quick API update, and flipblock finishedTreeki1-0/+3
2012-10-28added the on-death anim/soundTreeki1-0/+1
2012-10-25refactoring, API fixes and shop mostly finishedTreeki1-2/+2
2012-10-25committing my untested and slightly unfinished shopTreeki1-1/+1
2012-10-23musics and thingsTreeki1-1/+2
2012-10-22fixes to make Newer compile with Clang... kindaTreeki1-1/+1
2012-10-20fixed tileset fixerTreeki1-0/+1
2012-10-19fixed soundsTreeki1-0/+2
2012-10-18sound shit on mapTreeki1-0/+1
2012-10-17pushing my current star coins stuffTreeki1-0/+4
2012-10-14failed MP pause fixTreeki1-0/+2
2012-10-10bit of refactoring, and added PreGameTreeki1-0/+2