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2012-01-16some maths stuffTreeki1-0/+4
2012-01-15Cleanups in the include files and other stuffTreeki1-5/+36
2012-01-12fixes for using class functions instead of extern'd callsmegazig1-7/+25
updated full daEnDosun_c definition half working daEnMegaDosun_c
2012-01-11changed class1EC to collisionMgr classmegazig1-3/+95
changed class484 to freezeMgr class added daEnDosun_c definition fixed bossMegaGecko to use new collisionMgr class changed bossThwompaDomp to inherit from daEnDosun_c (need to make it actually different now)
2012-01-08linker script updated for statesTreeki1-0/+6
2011-12-31a hack to add custom music that may or may not workTreeki1-0/+2
2011-11-01fixed line god. I need to port it to the C++ classes eventually...Treeki1-0/+4
2011-10-21added floor based detection to MGStephen Simpson1-0/+1
changed MG's jumping to use yspeed so it can do floor detection
2011-10-19added anmTexSrt to RambooStephen Simpson1-17/+19
2011-10-19added player and sprite collision to MGStephen Simpson1-0/+4
added a Turn state to MG semi-fixed collision box for MG
2011-10-16missing EGG::Allocator vtable symbolStephen Simpson1-1/+4
2011-10-15Added linking addresses for anmTexSrt_cStephen Simpson1-0/+24
2011-10-15some touch ups, animations, effects, sounds, the stage end function, and a ↵Colin Noga1-1/+4
proper wipe, fake coin improvements
2011-10-14anmChr workingStephen Simpson1-0/+1
2011-10-14moved setNewCollisionRect to player.h so multiple actors can call itStephen Simpson1-4/+4
updated MG with attempted fixes for anmChr changed banm_c's _setUpdateRate and others to public for anmChr
2011-10-14Got working anmPat animations. anmChr needs fixingStephen Simpson1-4/+4
added rotation to MegaGoomba based on direction. added eyes blinking to MegaGoomba. added speed and jump changes based on how many hits MG has taken.
2011-10-13Started work on animationsStephen Simpson1-0/+52
2011-10-12added missing symbol into linker map for effectsStephen Simpson1-0/+2
2011-10-11fixed hardcoded r13 in PlaySound to enable ntsc funStephen Simpson1-0/+1
2011-10-11Fixed StopSound and renamed to StopSoundBasic for linkerStephen Simpson1-1/+1
2011-10-10fixed offset for Sound Class in soundPlayer.SStephen Simpson1-0/+2
2011-10-10got MountainGoomba to a working conditionStephen Simpson1-0/+13
added Hermite Interpolation into linker and common.h added player.cpp and player.h for some common functions removed classic controller hack from NewerProject.yaml added more PSVEC functions to linker
2011-10-09Added a whole bunch of boss crap, soundplayers, retextures, and some mrsun ↵Colin Noga1-0/+14
improvements.
2011-09-25Fuzzy Bear and Mr.Sun fixes/improvementsColin Noga1-1/+1
2011-09-21renamed state classes, added dEn_c state referencesTreeki1-9/+18
2011-09-19Mr.Sun, nearly finished!Colin Noga1-0/+4
2011-09-17MrSun, with linker problems due to doStateChangeColin Noga1-4/+6
2011-09-17added mMtx class and a few methods to m3d::mdl_cTreeki1-0/+5
2011-09-17Mr Sun converted to C++. untested but compilesTreeki1-0/+6
2011-09-11linker updateColin Noga1-0/+11
2011-08-14fixed powerup soundTreeki1-0/+2
2011-08-14it compiles nowTreeki1-0/+8
2011-08-09updates!Colin Noga1-0/+1
2011-07-23Added Crowd clapper. Changed everything to LF only. If anyone on Windows ↵Colin Noga1-7/+8
tries to read the code now, they will be faced with a single impenetrable line!
2011-07-19Bunch of fixes, Zorder stuff, and non-working sprespawnerColin Noga1-770/+1018
2011-06-26Clean up the mess I made with merge.Colin Noga1-1/+50
2011-06-26Trying again to merge changesColin Noga1-1/+1
2011-06-24brought this up to date with the linker scripts from masterTreeki1-13/+62
2011-06-10Added many small fixes, updates, etcColin Noga1-0/+3
2011-05-16Pushed last mostly stable Tempus hacksColin Noga1-0/+9
2011-03-28added tileset Pa1/2/3 swap hackTreeki1-0/+25