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2013-02-10podouble splashesTreeki1-0/+4
2013-02-08various additions to the headers to support the next two commitsTreeki1-0/+3
2013-02-08update dEn_c headers a tiny bitTreeki1-1/+1
2013-02-07pow block method renamed, plus fixes for some enemies/bossesTreeki1-1/+1
2013-02-07bigmet pow block fixTreeki1-0/+2
2013-02-03an attempt to fix the shyguy star bullshitTreeki1-0/+1
2013-02-03fix a bug in the collision headers, and assorted collision bugsTreeki1-2/+2
2013-01-31add replays as an on/off thingTreeki1-0/+7
2013-01-28adding warp zone support to maps and a couple of fixesTreeki1-0/+1
2013-01-25add a couple of things to the linker script and game.hTreeki1-0/+3
2013-01-17myriad updates and fixes to EVERYTHINGTreeki1-0/+16
2012-12-13No bubbles added to special event sprite.Colin Noga1-0/+2
2012-12-13Lots of bug fixes for various bosses, a thundercloud fix, and level special ↵Colin Noga1-0/+2
timer improvements.
2012-12-13Added thundercloud sprite, made area death cloudsColin Noga1-0/+4
2012-12-12Made giant Shy Guys, also learned about Mario bouncingColin Noga1-1/+14
2012-12-08assorted updates and fixesTreeki1-0/+3
2012-12-04changed WMwagglewater to groundpoundTreeki1-3/+3
2012-12-04tons of updates. better APDebug, fixed dEn_c, mostly fixed gigoombaTreeki1-0/+3
2012-12-02collisionMgr_c updatedTreeki1-7/+7
2012-11-30first attempt at the HS and chest editsTreeki1-0/+4
2012-11-22new map music systemTreeki1-0/+4
2012-11-02fixed player stunning with bossMegaGoombaTreeki1-2/+2
2012-10-29quick API update, and flipblock finishedTreeki1-0/+3
2012-10-28added the on-death anim/soundTreeki1-0/+1
2012-10-25refactoring, API fixes and shop mostly finishedTreeki1-2/+2
2012-10-25committing my untested and slightly unfinished shopTreeki1-1/+1
2012-10-23musics and thingsTreeki1-1/+2
2012-10-22fixes to make Newer compile with Clang... kindaTreeki1-1/+1
2012-10-20fixed tileset fixerTreeki1-0/+1
2012-10-19fixed soundsTreeki1-0/+2
2012-10-18sound shit on mapTreeki1-0/+1
2012-10-17pushing my current star coins stuffTreeki1-0/+4
2012-10-14failed MP pause fixTreeki1-0/+2
2012-10-10bit of refactoring, and added PreGameTreeki1-0/+2
2012-10-08skawo can go fuck himself with a rakeTreeki1-0/+1
2012-10-07added Save window on mapTreeki1-0/+1
2012-10-07half assed fix for the hammer suit cap thingTreeki1-0/+3
2012-10-07fixed the multiplayer pausesTreeki1-0/+5
2012-10-01textwriter font is now preservedTreeki1-0/+1
2012-10-01fuck I have spent SO LONG on fixing this bugTreeki1-0/+1
2012-09-28various fixes to stuff on map HUDTreeki1-0/+1
2012-09-28untested automatically moving elements and world numbersTreeki1-0/+1
2012-09-25added Remocon and GameMgr definitions, and made map HUD buttons workTreeki1-1/+5
2012-09-25fixed display of livesTreeki1-0/+1
2012-09-24unfinished ActivePhysics debuggingTreeki1-0/+4
2012-09-23made the world map effects be loadedTreeki1-0/+7
2012-09-23fixed effect rendering on the mapTreeki1-0/+3
2012-09-21fixes, header cleanups, and part of the code for the new HUDTreeki1-1/+5
2012-09-20beginnings of the new HUDTreeki1-0/+6
2012-09-19added Exits and Star Coins fields to datefileTreeki1-0/+2