index
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kamek
classic_controller
file-select
freeform-unlocks
level-select
master
megaTestBoss
new-hud
resurrection
Kamek (hack compilation tool) and Newer hacks, plus some content-creation tools
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Age
Commit message (
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Author
Files
Lines
2012-10-28
added the on-death anim/sound
Treeki
2
-3
/
+5
2012-10-25
refactoring, API fixes and shop mostly finished
Treeki
2
-2
/
+7
2012-10-25
committing my untested and slightly unfinished shop
Treeki
1
-1
/
+1
2012-10-24
update startlevelinfo
Treeki
1
-3
/
+3
2012-10-23
musics and things
Treeki
1
-1
/
+13
2012-10-22
fixes to make Newer compile with Clang... kinda
Treeki
2
-7
/
+9
2012-10-19
fixed sounds
Treeki
1
-0
/
+15
2012-10-18
I don't even know. I'll try to fix this tomorrow
Treeki
2
-0
/
+4
2012-10-10
bit of refactoring, and added PreGame
Treeki
2
-0
/
+5
2012-10-08
skawo can go fuck himself with a rake
Treeki
1
-8
/
+10
2012-10-07
fixed the multiplayer pauses
Treeki
1
-1
/
+1
2012-10-01
fuck I have spent SO LONG on fixing this bug
Treeki
1
-4
/
+8
2012-09-30
added world stars, still needs fixed positioning though
Treeki
1
-1
/
+2
2012-09-28
added level flags to levelinfo
Treeki
1
-0
/
+11
2012-09-28
various fixes to stuff on map HUD
Treeki
1
-0
/
+1
2012-09-28
untested automatically moving elements and world numbers
Treeki
1
-0
/
+1
2012-09-27
a tiny bit of savefile RE, and default world stuff in the savefile
Treeki
1
-0
/
+25
2012-09-27
made world changes work, and HUD colourising and other fun things
Treeki
2
-28
/
+34
2012-09-27
added untested support for world change nodes
Treeki
1
-1
/
+8
2012-09-25
added Remocon and GameMgr definitions, and made map HUD buttons work
Treeki
1
-6
/
+79
2012-09-24
Merge branch 'level-select' into new-hud
Treeki
3
-1
/
+204
2012-09-24
unfinished ActivePhysics debugging
Treeki
1
-0
/
+5
2012-09-23
made the world map effects be loaded
Treeki
1
-0
/
+5
2012-09-23
fixed effect rendering on the map
Treeki
1
-0
/
+10
2012-09-22
refactored animations, and added new untested ones
Treeki
2
-1
/
+184
2012-09-21
fixes, header cleanups, and part of the code for the new HUD
Treeki
1
-13
/
+56
2012-09-20
cleaning up in preparation for the new HUD, plus a few other changes
Treeki
2
-0
/
+52
2012-09-16
go speed! a terrible hack to make builds far faster
Treeki
1
-0
/
+22
2012-09-15
initial version of file select
Treeki
2
-3
/
+46
2012-09-01
the beginnings of a working cutscene player
Treeki
1
-4
/
+66
2012-08-28
some header file changes/fixes
Treeki
3
-2
/
+102
2012-07-24
a few anmClr touchups
Colin Noga
1
-1
/
+1
2012-07-24
trying laki fixes, linked in anmClr
Colin Noga
1
-1
/
+39
2012-07-20
Arrrgh
Colin Noga
1
-2
/
+3
2012-07-11
Fixed names of bowser stuff
Colin Noga
1
-3
/
+3
2012-07-11
Plenty of bugfixes, and bowser improvements
Colin Noga
1
-0
/
+7
2012-07-03
Added StageActorLight, bonusRoom is complete except for sfx
Colin Noga
1
-3
/
+1
2012-06-25
Worked more on bonus room - light is broken, and the delete functions are ↵
Colin Noga
1
-6
/
+7
probably broken
2012-06-24
stageActorLight and junk
Colin Noga
1
-0
/
+17
2012-04-29
fixed magic platforms
Treeki
1
-3
/
+3
2012-03-28
fixes to WM code, and mHeap namespace
Treeki
1
-0
/
+9
2012-03-24
ClassWithCameraInfo defined
Treeki
1
-0
/
+40
2012-03-20
update with fixes
Colin Noga
1
-1
/
+2
2012-03-18
compiles now
Treeki
1
-1
/
+1
2012-03-17
Volley back the EGG:Effect
Colin Noga
1
-128
/
+129
2012-03-17
preliminary definitions for EGG::Effect and co
Treeki
1
-0
/
+143
2012-03-15
optimisations to reduce code size
Treeki
1
-38
/
+7
2012-03-13
fixed up collisions, added a bunch of boss improvements
Colin Noga
1
-0
/
+1
2012-03-08
Electric line, topman boss, and BROKEN YOSHIS
Colin Noga
1
-0
/
+11
2012-03-06
Improvements to ThwompaDomp, game.h, added Poodle, topman sprite
Colin Noga
1
-2
/
+2
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