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kamek
classic_controller
file-select
freeform-unlocks
level-select
master
megaTestBoss
new-hud
resurrection
Kamek (hack compilation tool) and Newer hacks, plus some content-creation tools
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Commit message (
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Author
Files
Lines
2013-06-05
commented Yoshi bug debugging stuff, plus the fix
Treeki
1
-0
/
+4
2013-05-25
A large number of fixes - ramboo, samurai, shy guy, topman, MrSun, classic ↵
Colin Noga
1
-2
/
+2
controller
2013-05-22
added SetVolume
Treeki
1
-1
/
+5
2013-05-12
show faded out missing exits
Treeki
1
-0
/
+1
2013-05-12
unbubble sprite fixes
Treeki
1
-0
/
+4
2013-05-09
shy guy stuff potentially
Colin Noga
1
-0
/
+3
2013-05-06
Fixed shy guy coins, shy guy respawning, star coin spent counter on file ↵
Colin Noga
1
-0
/
+1
select, and music house hammer delivery
2013-04-16
rename the param of powBlockActivated() from isMPGP to isNotMPGP
Treeki
1
-1
/
+1
2013-04-13
API updates
Treeki
2
-2
/
+23
2013-04-08
tons of APIs and stuff for other commits, don't feel like sorting it
Treeki
2
-9
/
+1544
2013-04-08
cutscene sounds, skip dialog, widescreen fixes
Treeki
1
-0
/
+2
2013-04-08
add decompression stuff to headers
Treeki
1
-0
/
+29
2013-03-03
add player anim states to game.h so we can make them loop if we want
Treeki
1
-0
/
+9
2013-02-28
your daily dose of API additions
Treeki
2
-8
/
+13
2013-02-25
add dYesNoWindow_c defs and update src/koopatlas/core.cpp to be compatible
Treeki
1
-0
/
+31
2013-02-25
add some stuff to the header files
Treeki
1
-0
/
+6
2013-02-22
lots of API updates
Treeki
2
-27
/
+36
2013-02-22
update collision debug to support BasicCollider and rotated Physics
Treeki
1
-1
/
+3
2013-02-14
added GetPlayerOrYoshi() and the special player anim playback functions
Treeki
1
-0
/
+5
2013-02-14
re-added abs() to common.h, I was SURE I had done this already...
Treeki
1
-0
/
+6
2013-02-12
add KillByDieFall method to dEn_c
Treeki
1
-0
/
+1
2013-02-12
don't play boss victory cries for bubbled players
Treeki
1
-0
/
+3
2013-02-10
podouble splashes
Treeki
1
-0
/
+34
2013-02-08
various additions to the headers to support the next two commits
Treeki
1
-0
/
+120
2013-02-08
update dEn_c headers a tiny bit
Treeki
1
-5
/
+5
2013-02-08
changed various playsound calls to playsoundwithfunctionb4
Treeki
1
-0
/
+2
2013-02-07
pow block method renamed, plus fixes for some enemies/bosses
Treeki
1
-1
/
+1
2013-02-03
an attempt to fix the shyguy star bullshit
Treeki
1
-0
/
+7
2013-02-03
fix a bug in the collision headers, and assorted collision bugs
Treeki
3
-16
/
+134
2013-01-28
adding warp zone support to maps and a couple of fixes
Treeki
1
-0
/
+2
2013-01-25
add a couple of things to the linker script and game.h
Treeki
1
-0
/
+2
2013-01-17
myriad updates and fixes to EVERYTHING
Treeki
1
-0
/
+72
2012-12-12
Made giant Shy Guys, also learned about Mario bouncing
Colin Noga
1
-2
/
+4
2012-12-09
Starman on world maps
Treeki
1
-5
/
+5
2012-12-08
assorted updates and fixes
Treeki
1
-0
/
+4
2012-12-04
changed WMwagglewater to groundpound
Treeki
2
-3
/
+3
2012-12-04
tons of updates. better APDebug, fixed dEn_c, mostly fixed gigoomba
Treeki
1
-9
/
+15
2012-12-02
collisionMgr_c updated
Treeki
1
-65
/
+237
2012-11-22
new map music system
Treeki
1
-0
/
+2
2012-11-10
pushed the very unfinished 4P
Treeki
1
-0
/
+1
2012-10-29
quick API update, and flipblock finished
Treeki
1
-0
/
+3
2012-10-28
added the on-death anim/sound
Treeki
2
-3
/
+5
2012-10-25
refactoring, API fixes and shop mostly finished
Treeki
2
-2
/
+7
2012-10-25
committing my untested and slightly unfinished shop
Treeki
1
-1
/
+1
2012-10-24
update startlevelinfo
Treeki
1
-3
/
+3
2012-10-23
musics and things
Treeki
1
-1
/
+13
2012-10-22
fixes to make Newer compile with Clang... kinda
Treeki
2
-7
/
+9
2012-10-19
fixed sounds
Treeki
1
-0
/
+15
2012-10-18
I don't even know. I'll try to fix this tomorrow
Treeki
2
-0
/
+4
2012-10-10
bit of refactoring, and added PreGame
Treeki
2
-0
/
+5
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