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2012-02-29FUCK YOU LINKERColin Noga1-4/+4
2012-02-29Added meteor, changes to fuzzybear intro (now complete), some header tweaksColin Noga1-3/+43
2012-02-28fixed stage32CTreeki1-7/+4
2012-02-28more boss fixesColin Noga1-3/+0
2012-02-27More boss related junkColin Noga1-0/+38
2012-02-27switching between multiple mapsTreeki1-0/+2
2012-02-27Started on boss junkColin Noga1-1/+1
2012-02-23broken builds with linker error againColin Noga1-0/+70
2012-02-23Shy Guy and some other changesColin Noga1-0/+1
2012-02-23header updatesTreeki1-8/+19
2012-02-22Broken Shy Guy CommitColin Noga1-2/+2
2012-02-07lots of header updates, plus a new dCourse.hTreeki2-0/+290
2012-02-06new nw4r math stuff for headersTreeki1-0/+5
2012-02-01header updatesTreeki1-6/+73
2012-01-30a couple of header updatesTreeki1-5/+5
2012-01-16some maths stuffTreeki1-0/+7
2012-01-15Cleanups in the include files and other stuffTreeki3-25/+169
2012-01-12fixes for using class functions instead of extern'd callsmegazig4-29/+42
updated full daEnDosun_c definition half working daEnMegaDosun_c
2012-01-11changed class1EC to collisionMgr classmegazig5-9/+227
changed class484 to freezeMgr class added daEnDosun_c definition fixed bossMegaGecko to use new collisionMgr class changed bossThwompaDomp to inherit from daEnDosun_c (need to make it actually different now)
2012-01-08State system finally worksTreeki2-8/+10
2012-01-08states fixed, now compilesTreeki2-17/+34
2012-01-08finally, a proper state API! hopefully this didn't break anythingTreeki2-59/+163
2011-11-01fixed line god. I need to port it to the C++ classes eventually...Treeki1-0/+3
2011-10-19added player and sprite collision to MGStephen Simpson1-1/+2
added a Turn state to MG semi-fixed collision box for MG
2011-10-15some touch ups, animations, effects, sounds, the stage end function, and a ↵Colin Noga1-0/+59
proper wipe, fake coin improvements
2011-10-14moved setNewCollisionRect to player.h so multiple actors can call itStephen Simpson2-27/+4
updated MG with attempted fixes for anmChr changed banm_c's _setUpdateRate and others to public for anmChr
2011-10-13Started work on animationsStephen Simpson1-1/+4
2011-10-12Started adding animations in. also fix for updated effectsStephen Simpson1-12/+167
2011-10-10got MountainGoomba to a working conditionStephen Simpson2-0/+29
added Hermite Interpolation into linker and common.h added player.cpp and player.h for some common functions removed classic controller hack from NewerProject.yaml added more PSVEC functions to linker
2011-10-09Added a whole bunch of boss crap, soundplayers, retextures, and some mrsun ↵Colin Noga1-0/+1987
improvements.
2011-09-25Fuzzy Bear and Mr.Sun fixes/improvementsColin Noga1-1/+1
2011-09-21renamed state classes, added dEn_c state referencesTreeki2-46/+60
2011-09-19glowy model support added to MrSunTreeki1-0/+2
2011-09-17added mMtx class and a few methods to m3d::mdl_cTreeki2-2/+46
2011-09-17new fancy preprocessor stuff for StatesTreeki1-0/+17
2011-09-17Mr Sun converted to C++. untested but compilesTreeki2-108/+183
2011-09-16uncompiling mr sunTreeki1-2096/+2106
2011-08-14it compiles nowTreeki1-0/+58
2011-07-23Added Crowd clapper. Changed everything to LF only. If anyone on Windows ↵Colin Noga1-2028/+2028
tries to read the code now, they will be faced with a single impenetrable line!
2011-07-19Bunch of fixes, Zorder stuff, and non-working sprespawnerColin Noga3-14/+881
2011-03-28added tileset Pa1/2/3 swap hackTreeki1-6/+212