index
:
kamek
classic_controller
file-select
freeform-unlocks
level-select
master
megaTestBoss
new-hud
resurrection
Kamek (hack compilation tool) and Newer hacks, plus some content-creation tools
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path:
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game.h
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Commit message (
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Author
Files
Lines
2013-02-12
add KillByDieFall method to dEn_c
Treeki
1
-0
/
+1
2013-02-12
don't play boss victory cries for bubbled players
Treeki
1
-0
/
+3
2013-02-10
podouble splashes
Treeki
1
-0
/
+34
2013-02-08
various additions to the headers to support the next two commits
Treeki
1
-0
/
+120
2013-02-08
update dEn_c headers a tiny bit
Treeki
1
-5
/
+5
2013-02-08
changed various playsound calls to playsoundwithfunctionb4
Treeki
1
-0
/
+2
2013-02-07
pow block method renamed, plus fixes for some enemies/bosses
Treeki
1
-1
/
+1
2013-02-03
an attempt to fix the shyguy star bullshit
Treeki
1
-0
/
+7
2013-02-03
fix a bug in the collision headers, and assorted collision bugs
Treeki
1
-15
/
+15
2013-01-25
add a couple of things to the linker script and game.h
Treeki
1
-0
/
+2
2013-01-17
myriad updates and fixes to EVERYTHING
Treeki
1
-0
/
+72
2012-12-12
Made giant Shy Guys, also learned about Mario bouncing
Colin Noga
1
-2
/
+4
2012-12-09
Starman on world maps
Treeki
1
-5
/
+5
2012-12-08
assorted updates and fixes
Treeki
1
-0
/
+4
2012-12-04
changed WMwagglewater to groundpound
Treeki
1
-2
/
+2
2012-12-04
tons of updates. better APDebug, fixed dEn_c, mostly fixed gigoomba
Treeki
1
-9
/
+15
2012-12-02
collisionMgr_c updated
Treeki
1
-65
/
+237
2012-11-22
new map music system
Treeki
1
-0
/
+2
2012-10-29
quick API update, and flipblock finished
Treeki
1
-0
/
+3
2012-10-28
added the on-death anim/sound
Treeki
1
-1
/
+1
2012-10-25
refactoring, API fixes and shop mostly finished
Treeki
1
-0
/
+5
2012-10-25
committing my untested and slightly unfinished shop
Treeki
1
-1
/
+1
2012-10-24
update startlevelinfo
Treeki
1
-3
/
+3
2012-10-23
musics and things
Treeki
1
-1
/
+13
2012-10-22
fixes to make Newer compile with Clang... kinda
Treeki
1
-2
/
+2
2012-10-19
fixed sounds
Treeki
1
-0
/
+15
2012-10-18
I don't even know. I'll try to fix this tomorrow
Treeki
1
-0
/
+1
2012-10-10
bit of refactoring, and added PreGame
Treeki
1
-0
/
+3
2012-10-08
skawo can go fuck himself with a rake
Treeki
1
-8
/
+10
2012-10-07
fixed the multiplayer pauses
Treeki
1
-1
/
+1
2012-10-01
fuck I have spent SO LONG on fixing this bug
Treeki
1
-4
/
+8
2012-09-30
added world stars, still needs fixed positioning though
Treeki
1
-1
/
+2
2012-09-28
added level flags to levelinfo
Treeki
1
-0
/
+11
2012-09-28
various fixes to stuff on map HUD
Treeki
1
-0
/
+1
2012-09-28
untested automatically moving elements and world numbers
Treeki
1
-0
/
+1
2012-09-27
a tiny bit of savefile RE, and default world stuff in the savefile
Treeki
1
-0
/
+25
2012-09-27
made world changes work, and HUD colourising and other fun things
Treeki
1
-2
/
+34
2012-09-27
added untested support for world change nodes
Treeki
1
-1
/
+8
2012-09-25
added Remocon and GameMgr definitions, and made map HUD buttons work
Treeki
1
-6
/
+79
2012-09-24
Merge branch 'level-select' into new-hud
Treeki
1
-0
/
+20
2012-09-24
unfinished ActivePhysics debugging
Treeki
1
-0
/
+5
2012-09-23
made the world map effects be loaded
Treeki
1
-0
/
+5
2012-09-23
fixed effect rendering on the map
Treeki
1
-0
/
+10
2012-09-21
fixes, header cleanups, and part of the code for the new HUD
Treeki
1
-13
/
+56
2012-09-20
cleaning up in preparation for the new HUD, plus a few other changes
Treeki
1
-0
/
+51
2012-09-16
go speed! a terrible hack to make builds far faster
Treeki
1
-0
/
+22
2012-09-15
initial version of file select
Treeki
1
-3
/
+15
2012-09-01
the beginnings of a working cutscene player
Treeki
1
-4
/
+66
2012-08-28
some header file changes/fixes
Treeki
1
-1
/
+53
2012-07-20
Arrrgh
Colin Noga
1
-2
/
+3
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