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path: root/include/game.h (follow)
AgeCommit message (Expand)AuthorFilesLines
2012-02-06new nw4r math stuff for headersTreeki1-0/+5
2012-02-01header updatesTreeki1-6/+73
2012-01-30a couple of header updatesTreeki1-5/+5
2012-01-16some maths stuffTreeki1-0/+7
2012-01-15Cleanups in the include files and other stuffTreeki1-5/+125
2012-01-12fixes for using class functions instead of extern'd callsmegazig1-6/+18
2012-01-11changed class1EC to collisionMgr classmegazig1-6/+108
2012-01-08State system finally worksTreeki1-8/+8
2012-01-08states fixed, now compilesTreeki1-10/+27
2012-01-08finally, a proper state API! hopefully this didn't break anythingTreeki1-31/+32
2011-11-01fixed line god. I need to port it to the C++ classes eventually...Treeki1-0/+3
2011-10-19added player and sprite collision to MGStephen Simpson1-1/+2
2011-10-14moved setNewCollisionRect to player.h so multiple actors can call itStephen Simpson1-23/+0
2011-10-10got MountainGoomba to a working conditionStephen Simpson1-0/+25
2011-09-25Fuzzy Bear and Mr.Sun fixes/improvementsColin Noga1-1/+1
2011-09-21renamed state classes, added dEn_c state referencesTreeki1-12/+26
2011-09-19glowy model support added to MrSunTreeki1-0/+2
2011-09-17added mMtx class and a few methods to m3d::mdl_cTreeki1-2/+43
2011-09-17new fancy preprocessor stuff for StatesTreeki1-0/+17
2011-09-17Mr Sun converted to C++. untested but compilesTreeki1-0/+23
2011-09-16uncompiling mr sunTreeki1-2096/+2106
2011-08-14it compiles nowTreeki1-0/+58
2011-07-23Added Crowd clapper. Changed everything to LF only. If anyone on Windows trie...Colin Noga1-2028/+2028
2011-07-19Bunch of fixes, Zorder stuff, and non-working sprespawnerColin Noga1-14/+744
2011-03-28added tileset Pa1/2/3 swap hackTreeki1-6/+212
2011-03-12initial commit. now I can start playing with stuff!Treeki1-0/+1102