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2012-01-08finally, a proper state API! hopefully this didn't break anythingTreeki1-31/+32
2011-11-01fixed line god. I need to port it to the C++ classes eventually...Treeki1-0/+3
2011-10-19added player and sprite collision to MGStephen Simpson1-1/+2
added a Turn state to MG semi-fixed collision box for MG
2011-10-14moved setNewCollisionRect to player.h so multiple actors can call itStephen Simpson1-23/+0
updated MG with attempted fixes for anmChr changed banm_c's _setUpdateRate and others to public for anmChr
2011-10-10got MountainGoomba to a working conditionStephen Simpson1-0/+25
added Hermite Interpolation into linker and common.h added player.cpp and player.h for some common functions removed classic controller hack from NewerProject.yaml added more PSVEC functions to linker
2011-09-25Fuzzy Bear and Mr.Sun fixes/improvementsColin Noga1-1/+1
2011-09-21renamed state classes, added dEn_c state referencesTreeki1-12/+26
2011-09-19glowy model support added to MrSunTreeki1-0/+2
2011-09-17added mMtx class and a few methods to m3d::mdl_cTreeki1-2/+43
2011-09-17new fancy preprocessor stuff for StatesTreeki1-0/+17
2011-09-17Mr Sun converted to C++. untested but compilesTreeki1-0/+23
2011-09-16uncompiling mr sunTreeki1-2096/+2106
2011-08-14it compiles nowTreeki1-0/+58
2011-07-23Added Crowd clapper. Changed everything to LF only. If anyone on Windows ↵Colin Noga1-2028/+2028
tries to read the code now, they will be faced with a single impenetrable line!
2011-07-19Bunch of fixes, Zorder stuff, and non-working sprespawnerColin Noga1-14/+744
2011-03-28added tileset Pa1/2/3 swap hackTreeki1-6/+212