Age | Commit message (Expand) | Author | Files | Lines |
2013-02-12 | add KillByDieFall method to dEn_c | Treeki | 1 | -0/+1 |
2013-02-12 | don't play boss victory cries for bubbled players | Treeki | 1 | -0/+3 |
2013-02-10 | podouble splashes | Treeki | 1 | -0/+34 |
2013-02-08 | various additions to the headers to support the next two commits | Treeki | 1 | -0/+120 |
2013-02-08 | update dEn_c headers a tiny bit | Treeki | 1 | -5/+5 |
2013-02-08 | changed various playsound calls to playsoundwithfunctionb4 | Treeki | 1 | -0/+2 |
2013-02-07 | pow block method renamed, plus fixes for some enemies/bosses | Treeki | 1 | -1/+1 |
2013-02-03 | an attempt to fix the shyguy star bullshit | Treeki | 1 | -0/+7 |
2013-02-03 | fix a bug in the collision headers, and assorted collision bugs | Treeki | 1 | -15/+15 |
2013-01-25 | add a couple of things to the linker script and game.h | Treeki | 1 | -0/+2 |
2013-01-17 | myriad updates and fixes to EVERYTHING | Treeki | 1 | -0/+72 |
2012-12-12 | Made giant Shy Guys, also learned about Mario bouncing | Colin Noga | 1 | -2/+4 |
2012-12-09 | Starman on world maps | Treeki | 1 | -5/+5 |
2012-12-08 | assorted updates and fixes | Treeki | 1 | -0/+4 |
2012-12-04 | changed WMwagglewater to groundpound | Treeki | 1 | -2/+2 |
2012-12-04 | tons of updates. better APDebug, fixed dEn_c, mostly fixed gigoomba | Treeki | 1 | -9/+15 |
2012-12-02 | collisionMgr_c updated | Treeki | 1 | -65/+237 |
2012-11-22 | new map music system | Treeki | 1 | -0/+2 |
2012-10-29 | quick API update, and flipblock finished | Treeki | 1 | -0/+3 |
2012-10-28 | added the on-death anim/sound | Treeki | 1 | -1/+1 |
2012-10-25 | refactoring, API fixes and shop mostly finished | Treeki | 1 | -0/+5 |
2012-10-25 | committing my untested and slightly unfinished shop | Treeki | 1 | -1/+1 |
2012-10-24 | update startlevelinfo | Treeki | 1 | -3/+3 |
2012-10-23 | musics and things | Treeki | 1 | -1/+13 |
2012-10-22 | fixes to make Newer compile with Clang... kinda | Treeki | 1 | -2/+2 |
2012-10-19 | fixed sounds | Treeki | 1 | -0/+15 |
2012-10-18 | I don't even know. I'll try to fix this tomorrow | Treeki | 1 | -0/+1 |
2012-10-10 | bit of refactoring, and added PreGame | Treeki | 1 | -0/+3 |
2012-10-08 | skawo can go fuck himself with a rake | Treeki | 1 | -8/+10 |
2012-10-07 | fixed the multiplayer pauses | Treeki | 1 | -1/+1 |
2012-10-01 | fuck I have spent SO LONG on fixing this bug | Treeki | 1 | -4/+8 |
2012-09-30 | added world stars, still needs fixed positioning though | Treeki | 1 | -1/+2 |
2012-09-28 | added level flags to levelinfo | Treeki | 1 | -0/+11 |
2012-09-28 | various fixes to stuff on map HUD | Treeki | 1 | -0/+1 |
2012-09-28 | untested automatically moving elements and world numbers | Treeki | 1 | -0/+1 |
2012-09-27 | a tiny bit of savefile RE, and default world stuff in the savefile | Treeki | 1 | -0/+25 |
2012-09-27 | made world changes work, and HUD colourising and other fun things | Treeki | 1 | -2/+34 |
2012-09-27 | added untested support for world change nodes | Treeki | 1 | -1/+8 |
2012-09-25 | added Remocon and GameMgr definitions, and made map HUD buttons work | Treeki | 1 | -6/+79 |
2012-09-24 | unfinished ActivePhysics debugging | Treeki | 1 | -0/+5 |
2012-09-23 | made the world map effects be loaded | Treeki | 1 | -0/+5 |
2012-09-23 | fixed effect rendering on the map | Treeki | 1 | -0/+10 |
2012-09-21 | fixes, header cleanups, and part of the code for the new HUD | Treeki | 1 | -13/+56 |
2012-09-20 | cleaning up in preparation for the new HUD, plus a few other changes | Treeki | 1 | -0/+51 |
2012-09-16 | go speed! a terrible hack to make builds far faster | Treeki | 1 | -0/+22 |
2012-09-15 | initial version of file select | Treeki | 1 | -3/+15 |
2012-09-01 | the beginnings of a working cutscene player | Treeki | 1 | -4/+66 |
2012-08-28 | some header file changes/fixes | Treeki | 1 | -1/+53 |
2012-07-20 | Arrrgh | Colin Noga | 1 | -2/+3 |
2012-07-11 | Fixed names of bowser stuff | Colin Noga | 1 | -3/+3 |